Sunday, 18 March 2018

Pro Tip: If you need to sort your inventory be sure to first join a public game

The other 3 players would love to watch you idle in the city and salvage stuff, combine gems and just arrange your items.

A way to improve this experience is to join public greater rift games and just decline any kind of rift start since there is still some sorting to be done.

I need to adjust my pace based on what's happening with real life demanding my time, which is an annoying part of being a grown up. I might chain run half a dozen rifts without even stopping to sort loot then spend 10 minutes idling around town before the next one. Easy in single player, nasty in a group.

Friday, 9 February 2018

Play Chinese Version of Diablo3 from US

I spend a week playing D3 on China server, here's a short report

installationrename battle net client folder.

Download Chinese version of battle net client.

Enter store and pay the game with Alipay, the payment part took me some time to complete, but this is not focus of this post.

Install to different folder, this binary is different from non-Chinese version.


HC seasonal DH.

no clan, no community, strictly solo.

I did played challenge as soon as eligible in order to gain resources.

First impression

As HC player, naturally I worried about quality of the connection, to my surprise the speed is good, ping bar is consistently green, but it does get yellow from time to time, average once per hour at most. throughout last couple of days of playing, I was disconnected once.

Exp buff

Since I'm new to China server, earning platinum coins is pretty easy at beginning, so I decided to buy 7 days 25% exp bonus, I reached P575 after 50 hours. However, according to Chinese BBS post, this 25% does not apply to greater rift, it works for killing mobs, I didnt test myself.


I need backup gears and backup toon as most HC play does, so the initial 5 tabs ran out around p400, I spent 2nd 2K coin on a tab, see the short video of Chinese store

You can earn coin pretty fast as brand new player, there are plenty rewards come with platinum coins, 7500 to according to BBS post, in addition, you can earn for daily play, first boss kill, first gob kill, first bounty earn you 25 coins, each boss kill gives you couple of coins, sometime 3 sometime 10. I uploaded 2 videos for demo,

I encountered coin goblin in very early game, it drop platinum coin, but amount was small because low level difficulty and low level game, havent see another one ever since.
other impression

Item drop doesnt feel any different, couple of ancient, one useless primal ancient. what bothers me is that havent see a single gift yet.

There are more players online in communities compares to US server, but dont know the experience there.

Top builds are the same.

Paragon level is close or just over 3K amount top ranks.

Friday, 2 February 2018

[HUGE EXPLOIT: Gear swap in Greater Rifts]

A little bird told me about this exploit to gear swap in greater rifts as of in patch 2.6.1:

Step 1: Make sure you got auto-equip items on.

Step 2: drop the items you will only use for rift guardian on the ground

Step 3: put on your suport gear

Step 4: open rift

Step 5: go in rift

Step 6: when you spawn rg go back in town

step 7: salvage your suport gear

Step 8: loot your "real item" on the ground

Step 9: now you changed your item while rift is open u can do this with 13 slots even if you want

Step 10: Go back in rift and kill guardian for your team gg

This needs to be fixed asap. Either remove the option to auto-equip items (nobody uses this option anyway), and or disable to salvage gear while a greater rift is open, and or disable picking up items in town while a greater rift is open.

This exploit provides an unfair advantage in that the Boss Killer can act as a 3rd support during the rift, in providing buffs through Oculus ring / Toxin gem etc.

Together with the exploit by using macros to quickly swap paragons in Vitality and main stat (which we still haven't heard anything about being fixed next season/patch, to lock paragons, same as gear), the endgame high end pushing revolves around using so many unintended exploits to gain unfair advantages.

Thursday, 4 January 2018

How to get all the Darkening of Tristram moggy, pets and cosmetics

I made a Google spreadsheet with all the info on said title, including a list of all the Unique monsters and where to find them.

The anniversary event begins January 1 at midnight PST and ends January 30 at the same time. (portal won't be up till jan 4 it seems)

Feel free to use it, and if you have corrections please let me know in a comment below.

All credit for the info goes to Rhykker, I merely converted his info into the spreadsheet for a simple overview. (link is in the spreadsheet)

-I just love spreadsheets-

Wednesday, 3 January 2018

[Diablo 2]Just want to bring it to people's attention that diablo 2's battlenet is currently free of bots for the most part.

I put 100+ hours into the game after coming back to it for the ladder reset and have no seen a single bot. I see no messages, no inflation, no evidence of rampant duping.

People who use maphack are getting banned on a regular basis. Bnet is finally a legit way to play D2 as a community. It's very interesting to see the game again where an enigma is almost unheard of for most people and hammerdins are being reconsidered because they're litterally too expensive.

Edit: Some of you are talking about how the game was designed to be played with bots. It truly isn't. The game is designed around a community and trading.

The fact that engima and tal rasha set is so damn hard to get leaves people to start turning to alternatives. Some of the "useless" uniques that were overshadowed by perf dupes and runewords are actually worth something again. Even shako costs a high rune or more regardless of it's rolls. It's kind of funny watching jsp users trying to figure out how to grind thier own runes legit.

People actually use full aldurs set, lycander's bow, mav's set, skulders, hammerdins being forced to use the Lore runeword instead of shako, forces to use a solid scepter instead of hoto

Wednesday, 20 December 2017

A "blast" from the past?

I was one of many that were there on the very night Diablo 3 launched. I remember it so well as if it were yesterday. The launch party, the sausage fest and when I stood in line behind the many geeks to get my C.E edition of the game and how so excited I was.

On the night of release, I had my Red Bull + Whisky ready. Lights out. Perfect. I was thrilled and was counting the minute to get it installed.

You couldn't pre-load back then if you went with the C.E. edition. Game is installed, heart beats racing, I log in to see a queue asking me to wait for 1 hour!. So I waited patiently, and one hour later indeed I was in as the game promised but, just to find my self getting disconnected and having to do it again. Which I of course did. Many whiskey shots later and just as many hours after, I got in and I did not disconnect this time. I have chosen a barbarian. All looked perfect and I started and so did the endless headaches. From the Shielded elite affix that made the npcs accompanying the elite immune to damage until the elite dies to the very extreme damage of torment difficulty to the most importantly, Real Money Auction House, very low rate of anything at all whatsoever good dropping to the sudden removal of the Enchantress, which was reintroduced at later point in the final game.

People played during this time will remember so, so well, how God-like, the attack speed increase affix was at this time and how much of an incredible feat it was for an item to have +All res. Demon Hunters ruled initially but, Barbarian ruled supreme after with the WW build that made face rolling the game at the highest difficulties possible.

It was a living nightmare if there was ever one generally but I played it until the end of inferno and moved on with life and came back now so many years later to roll a Necromancer and ah, was I amazed with the changes!.

Sunday, 17 December 2017

Diablo was planning loot boxes back in 1994?

In the original design doc by Condor Games they talk about selling randomized loot on disks sold at game stores. Would there have been the same controversy back then as there is now?


Hate behind (the Star Wars game specifically) was based on products that were advertised as part of the core game when in reality they were sold separately. People of course tend to get angry when they are lied to like this so that's it. Also the approach to play the game dosens of hours in order to unlock a character people expected to play the dosens of hours to begin with, of course, fuelled the fire further. It's okay to unlock things on the go thorough story progression and future DLCs, but vanilla content marketed the way they did, behind a paywall beyond initial cost, is cheating to say the least. Iconic and overpowered items won't help.

Lesson is: Never offer vanilla content behind a paywall beyond initial fee unless either the products are not overwhelming beyond competitive edge of skill or they don't have any symbolical value enough to draw contrary expectations in comparison to what you actually offer; in an environment that does not need the offered items for the players to progress in a game.

Go free-to-play if you want to play it safe. It's okay to offer items with some advantages, but the balance of skill must be kept at least at such moments where players compete against each other. When it comes to iconic characters like Luke Skywalker and other franchise mascots, make sure to clearly mention what your customers have to do in order to play as them in case they are actually sold separately and also separate them from the vanilla game marketing side. Plus, in case I need some in-game currency to pay for anything within a game I play, the products such currency can be used on are considered to be behind a paywall even though the same currency or yet another can be gained by playing the related game or games if the pace is beyond reasonable effort.

 Reasonable effort means to keep the gameplay experience fruitful and fresh to players every single moment as best as you can. One map and one character with a ten hour pace can only go as far as an early grave. Ten maps and ten characters with one hour pace may perform better, but ends in the same grave.

Sunday, 3 December 2017

A simple thing I believe would buff Legacy of Nightmares without making it overpowered.

I’m sure we can all agree that 2.6.1 brought the best balance in the game so far. What I really miss is an opportunity to use LoN to at least some comparison to the 6-piece sets’ power.

The problem with LoN is (as stated a lot times already) that it is extremely hard to balance and simply buffing numbers won’t do any good.

So my idea:
Both rings to have an empty slot for a Legendary power that can be transferred to them ONLY from another ring – CoE, ORotZ, Ring of Emptiness, Band of Might, etc.

Why I think that would work well:
- The biggest damage boosters occupy ring slots – Ring of Emptiness, CoE, F&R, Traveler’s Pledge, Krysbin’s Sentence, so it would be a more natural buff to LoN.
- Playstyles like LoN Bomb Crusader, that are not so loved by the community, won’t be affected, because they already use CoE, and for Crus there are not any other damage boosting rings.
- The 6-piece sets can still use the same ring legendary powers, so it would be easier to balance.

I don’t mind LoN being inferior to 6-piece sets, but at the moment the power gap is just too big. Let me know what you think.

Sunday, 19 November 2017

The true endgame boss of Diablo 3

Is my wife, bless her heart. Diablo 3 is about the only game that she will play with me but gods almighty does it test my patience...

Typical session starts with running through a level/area while she complains about not remembering which skills do what and then proceeds to pause the game and change everything around every 2 minutes. Every level up requires an in depth study of each new skill and rune. Every third item drop requires opening the menu to inspect her new gear.

After about 20 minutes of this we'll end up back at the town and she'll systematically go through every vendors' offerings, and falling any potential upgrades she'll start crafting whole new sets of armour and weapons. "No hunny, critical hit chance and damage aren't important... yep, just follow the green arrows", I say whilst internally crying. And then we get to the good stuff! The mystic, with all those pretty colours and transmogs. Cue another 15 minute montage of trying on every set and colour to find our new favourite look. I mean, who cares if we're gonna get better gear in the next 10 minutes, right? And by the time I quickly sift through my gear and skills she's found herself sucked back into social media apps on her phone and doesn't feel like playing anymore.

Tonight we got from level 22 to 25 and it only took an hour and a half! Lol. Don't get me wrong, I absolutely adore my wife; but I'll be damned if she doesn't turn d3 into a most trying experience!

EDIT: This post is a sarcastic/funny story that I thought people would either relate to or have a laugh with. I don't have relationship problems, everything I've said in the post I've said directly to my wife, and I absolutely love playing with my wife and appreciate her interest in playing with me.

I appreciate everyone's concerns, but I really don't need any relationship advice or suggestions on how to "fix" my wife's playing habits! Lol

Thursday, 16 November 2017

Luckiest chest in my life

Went from regular yangs to primal yang in one chest opening.

Just wanted to share the happiness, good luck with your loot and sorry for the shit post

Wednesday, 15 November 2017

14 Nov Challenge rift EU is the worst so far

I know challenge rifts are usually opportunities to laugh at the terrible build and gear choices. They are still easy enough to get in one or two tries.

This one however.. is just shocking, criminal even. He's wearing an arcstone, gold = xp bracers, harrington waistguard (for all those chests in GR) and restraint without focus. He also has zero cooldown so the wait for akkarats champion is painful.

A true challenge

Thursday, 12 October 2017

Level Requirement Reduced by X as a secondary stat should not be in the game (anymore)

  1. It is the only secondary stat that has 0 effect on a Level 70 character.
  2. There is a cube recipe dedicated to Reducing Levels of Items.
  3. It only goes down to Level 30 (-40 Level Requirement) but it doesn't matter because you can use the cube recipe anyways.
  4. On weapons, you will almost always have a Gem of Ease if you want to level a secondary character (which reduces Level Requirement to 1).
  5. It serves no other purpose than making loot worse. This is not a bad thing by itself, there needs to be bad items to make better items feel more rewarding. However, considering it's the only secondary stat that is 100% useless (while others still have at least some kind of effect) it should be replaced by another stat or removed completely.

What are your thoughts?

Wednesday, 4 October 2017

Diablo 1 partially remade in Neverwinter

I never finished it. Mobs and navigation all worked, but setting up the questlines tricked me up and I stopped working on it. It never released, but I still had such a blast planning it out. I even re-wrote dialogue for the characters and gave them gossip options.

My goal was to make the entirety of the DIablo 1 lore experience through this one Neverwinter quest. I didn't succeed, but I did all the maps, which was a blast!

I hope you guys enjoy it.

Diablo 1 Rogue. Found hidden behind some assets hinted at by a trail of blood.

The Lord of Terror himself! Diablo! (Ft. sparkly trail)

Wednesday, 20 September 2017

Diablo 3 Hero Tracker App (Android Only)

Thought I'd post a project I've been working on here in an attempt to get feedback so I can improve the application.

I've recently released a Diablo 3 Hero tracking application on the Play Store, that allows you to search for your Battletag (PC only) and view all of your Heros base statistics and items. Although there are apps like this on the store already, I've tried to make it a bit different by giving it a minimalistic feel.

It would be great if I could get some feedback/reviews, I hope you all enjoy the app. It is an early enough release at the moment, so any comments here i'll try to address. The aim of posting on reddit is to try and get a few more users to iron out the bugs in the application.

I am currently working on leaderboards for the app, but they will be included in the next major release, as it's quite a big task to develop in my free time.

If you would like to check the app out, you can find it here!