Wednesday, 3 October 2018

Video Games: A Market Which Doesn’t Know Crisis



Video game industry continues to boom with each passing day. It is because this is one of the industries that doesn’t experience the crisis like market fluctuations. As the new games develop and technology continues to get better, the video game industry is estimated to generate $138 billion by the end of 2018.

As the technology continues to expand, the video content, products, virtual reality, etc. also continues to grow. These are some of the ways making the industry to turn into a “recurring revenue model” and capitalize on increasing demand.

The Best Video Games Sellers of 2017/2018


When it comes to gaming, the year 2017 and 2018 have been the best; the quality and range of games have improved, and they are becoming more appealing to a more significant portion of the population. And this in return has generated a bigger revenue. These are the best video games sellers of 2017, 2018;

  1. The Legend of Zelda: Breath of the Wild 
  2. Destiny 2 
  3. Injustice 2 
  4. Call on duty 
  5. NBA 2K18 
  6. Far Cry 5 
  7. God of War 
  8. Dragon Ball 
  9. Mario Kart 8 
  10.  Monster Hunter 

The Best Video Games on Mobile Phones


1. The Room: Old Sins

It is the latest epic puzzle game from the Fireproof Games and the 4th in the award-winning ‘The Room’ puzzle game series. You are exploring the home of an ambitious engineer who is missing then you find a rather beautiful dollhouse in the attic.

Through the sophisticated eyepiece, you are able to explore different rooms in the dollhouse that are filled with incredibly sophisticated puzzle boxes and contraptions. Something is going on here, so maybe if you can solve the puzzles, you’ll figure out what happened to the missing engineer.

2. Dissembler

It is a colorful and abstract game that, from the outset, might seem like another standard tile-swapping match three game. Dissembler unravels itself to be among those puzzle games that almost transcends the genre, by offering a relaxing exploration of patterns in abstract designs. It starts out nice and easy but as it lays out the basic principles before gradually representing you with more complex puzzles.

3. Reigns: Her Majesty

Reigns was one of the best games of 2016 and it won the first-ever Google Play Indie Games Contest. In Reigns, you play as the monarch of the land, and makes the decision that affects the four aspects of the kingdom: the church, the people, the army, and the royal wealth. Your goal is to keep all them our balanced- if any meter fills to the max or is entirely depleted your reign is over, and a new reign begins.

4. Causality

This is a very mind-blowing puzzle game that’s all about manipulating time. It is a brilliant game where you control time and make adjustments to the level, and alter the sequence in such a way that you help your stranded astronauts reach their goals. This game will have you wracking your head as you figure out how to help each astronaut to their exit within the allocated time.

· Graalonline by Mr. Stephane Portha

Mr. Stephane Portha has been passionate about games since childhood. When he was six years old, he played a game called Pong very well. At the age of 14, he developed his first homemade video game called Tank. His passion for digital entertainment has seen him develop a number of games. About 16 million games of Mr. Portha have been distributed across the world.

Tuesday, 2 October 2018

The Crazy Diablo 2080 Gaming System


With this year's hottest graphic card release dropped on us after some delays, I thought it'd be interesting to go out and look if there was anything 2080 and themed around Diablo. For those who are in the dark, the new GeForce RTX 2080 Ti is the latest flagship product from NVIDIA. Now if you've got a bit of cash and you're thinking about spending it, you might want to look at the Diablo 2080 Gaming System from PC Case Gear.

This puppy is color-themed according to that classic Diablo tinge of fiery red scheme we've all come to love. All of the fans feature LEDs and there are enough of them to make the machine float if you point them all downward! Okay, that might not be true, but what is true is that with an RTX 2080, i7 8700K and 32 GB of RAM, you're going to need all the cooling you can get. I mean, if you're spending $4399 on a ready to ship system, you better damn well plan to take that thing to its absolute limit.

The whole unit ships with a 2 year warranty with shipping costs covered by PC Case Gear and stock Windows 10 as the operating system. This rig will keep you covered for many years into the future, so whether you're planning to run Diablo III in 4K quality to push this machine to the max or just feel like enjoying some comics from 8Muses, you've got everything you need in this very simple package.

I was also going to suggest that you check out their Reaper of Souls headphones to go with your new monster desktop, but it appears as if they've stopped selling them. Anyhow, I hope you like looking at this machine as much as I do – the colors on it are just beautiful. The whole thing looks really polished and the contents inside is something else entirely. If you've ever wanted to splash on something completely fresh, this might be the golden opportunity to do exactly that.

Thursday, 13 September 2018

Diablo 4 – When Is It Coming Out?


There have been rumours circulating for years around the mythical Diablo 4, and for the first time ever, we may have some real evidence that a sequel may be coming out within the next few years. While there haven’t technically been any official announcements from Blizzard regarding a new Diablo, the current state of affairs with Diablo 3 paint a promising picture for those who have been waiting almost a decade for a new game. 


Blizzard’s First Announcements
The first sign came in the form of announcement made by the Developer, where they revealed that Diablo 3 would be making its way on to Nintendo’s console, the Switch. It’s to be a complete version of the game, meaning it will be released on the console inclusive of all the accessories, including expansion packs and DLC. It’s good news, and provides a new system for players to enjoy the game before they turned to Diablo 3 to sate their thirst for a few hours in a Rift.


What We Know So Far
A few social media posts from Blizzard cemented the fact that a new project was in the works. In a Tweet posted on the 8th of August, community manager Brandy Camel stated a number of updates, and what’s been going over at the developer: “Stay awhile and listen, we have exciting updates to share about the future of Diablo” the Tweet said. That kind of message is as exciting as winning big playing pokies online!

Not long after, a video was uploaded that contained some more information that retained Blizzard’s usual vagueness, but enough to point to a possible sequel coming out in the future. Camel said in the video that the “forges at Blizzard are burning hot” and that the developer has a number of Diablo projects are currently in the works.

“Some of the them are going to take longer than others, but we may have some things to show you later this year. We hope you stay tuned while we work to bring these new Diablo experiences to life,” it was explained at the end of the video.

Diablo 4 Speculation
Judging from what we’ve seen from the 3rd instalment, the fourth game would likely pick up where Diablo 3 left off, lore-wise. We can at least expect a number of new classes along with the traditional ones (which will probably have a series of new names and enough tweaks to make them unique, but a wizard will always be a wizard), and most likely a packed end-game experience, especially as the Rift system in Diablo 3 proved to be its most successful feature.

Graphics and performance wise, it’s far too early to tell, but it seems most likely that they would turn to Unreal Engine 4, it’s a powerful engine that can run extremely well on just about every platform imaginable, and the go-to engine for most developers for future projects.

The Switch Will Be Diablo 3’s New Platform


Diablo 3 had a difficult start when it first hit the market. Connectivity issues, a deeply hated online marketplace, and plenty of bugs almost saw one of gaming’s favourite series getting tanked. But Blizzard, being the ever-loveable developer, listened to their customers and made some serious changes that undoubtedly made the game a much more enjoyable experience. 

But now with two expansions under its belt, and enough success to see it on more than one platform, the game is seeing its first foray into the world of Nintendo: in the form of a spot on the beloved Nintendo Switch. Those that have tested if first hand can attest that it’s still very much Diablo 3 – and that’s in no way a bad thing.

Playing on The Switch
If there’s one thing that can be said about Diablo 3, it’s that it’s a fun game to play. There has always been the grittiness to the series, and although Diablo 3’s darker side isn’t quite as dark as its predecessor, there’s no denying that Blizzard has made a game that has worked, and worked well. It also helps that there is almost an unlimited amount of stuff to do in the game; from the annual seasons to the end-game modes that truly test a player’s skill, it’s been enough to keep the franchise alive and well for the last 6 years.

And it hasn’t changed at all with its port over to the switch. The same mechanics, the same play-styles, and the same visuals are present. The fact that Blizzard has made a game that is easy to get in to, and ported it on to a platform that can be used both at home and while travelling – it’s a match made in heaven.

The first demo was released at FanExpo Toronto, where fans got to have a taste to a Rift – a dungeon with multiple levels – and it was a rousing success.

Is It Difficult To Play?
From what we’ve seen, the answer is no. The controls are intuitive, the screen provides all the information the player needs, despite its size. There has been much praise toward its controls, in fact. For a franchise that has always been bound to the keyboard and mouse, successfully putting it on a console with joysticks and then making it work well is a mean feat of its own, but it has seemingly worked to perfection.

Diablo 3 on Switch is not a game that has been built to thrill those that have already sunk thousands of hours into the game, but rather for those that have never played it before. It’s a chance for the uninitiated to have some fun in a franchise that has always had its zealously die-hard fans – and while they’ll always be the first to try and chase new players away, its new iteration on the Switch is like winning big in the bingo Canada has to offer, and should open up this RPG to everyone looking to sit back and kill hordes of demons.

Friday, 31 August 2018

Reading Book of Tyrael was painful when you realized how deeply Leah trusted Adria

In Book of Tyrael, there is an entire chapter devoted to Cain's writings on Adria, and how he suspected her of foul deeds. On nearly every page however, you saw Leah's words scribbled on the side in which she desperately tries to justify Adria's strange actions, and how reassured she is of her mother's goodness.

Most heartbreaking is the part where Leah is almost accusatory in her tone to Cain(who's dead already): Mother fought the evils in her own way. Doesn't mean she was wrong, uncle.

In the final page, Leah even wrote a line in which she was ecstatic about the imminent defeat of Azmodan, and how Adria promised that they could finally be mother and daughter again once the demons were defeated.

I am endlessly thankful we finally slew Adria in RoS.

Wednesday, 29 August 2018

Essential Tech for Student Gamers


With a new college and school semester almost upon us, it is time to start thinking about buying new tech equipment for the next academic year. At the top of your list is probably a decent laptop and/or tablet, but what else do you need to invest in if you are an avid gamer?

Gaming is a great hobby for students. You don’t have to leave your dorm and once you have all the kit you need and a Steam account, you won’t need to spend much more. As long as you don’t spend every waking moment logged into an online game, you will still be able to make friends and get your coursework completed on time.

If you are into gaming, here is the tech you need to ensure you win all your gaming tournaments and don’t alienate your roomies.

Gaming Laptop


Desktop PCs have traditionally been the gaming rig of choice, as it is rare to find a laptop with the right specifications for online gaming. However, if you have some money to spend, a gaming laptop is better for you. For one thing, a laptop is portable, which is essential when you are a student living in dorms and you need to carry your laptop to lectures. Secondly, a laptop takes up less space and can slide under a bed or be locked up in a cupboard when you are out of your room.

Xiaomi laptops are a great brand if you want to invest in a top-level machine, but there are other models out there, including OMEN by HP, Asus ROG, and Razor Blade. If you want your machine to cope with awesome graphics, it will need a high specification. Get the best graphics card and processor you can afford. A Nvidia GeForce GTX/Intel Core i7 Combo is a good place to start.

Gaming Headphones


Gaming headphones are a must-buy. Otherwise, you risk upsetting your roommate when you’re up playing Fortnite at 3 AM. The price of gaming headsets has come down quite considerably in recent years, so you can afford to buy a great headset for less than you think. A good quality gaming headset means you don’t need a speaker system, as all audio is channeled through your ears. Look for a gaming headset that offers privacy, is comfortable to wear for long sessions at the keyboard and offers great sound quality. Watch out for the microphone position, too.

Top choices include HyperX Cloud Revolver S, SteelSeries Artcis Pro, and the Logitech G Pro Gamer Headset.

Keyboard and Mouse


Don’t underestimate the importance of an external keyboard and mouse, as gaming versions are more responsive and have shortcut keys that make all the difference in a fast-paced game. Razer does excellent gaming keyboards and mice, which come with backlighting and cool colors. Backlighting is very useful for nocturnal gaming, as it won’t disturb your roommate.

Money spent on gaming tech is never a waste. But remember, if you overspend, you may have to live on Ramen noodles for the rest of the semester.

Wednesday, 1 August 2018

Some goddamn Bounties manners



Today I've had a most vexing experience trying to run public Bounties games. I would assume most of you reading this board are probably okay, but some people unfortunately need to have the following told to them.I'm there to collect crafting materials. So should you be. We can help each other by running different bounties simultaneously, thus reducing the total time it takes for either of us to get a Horadric Cache.
  • You need to contribute by completing bounties on your own. If you are not contributing, I'm going to kick you from the game.
  • It's okay if you're slower (running slower and/or killing slower) than me. It's not okay if you're so weak that you can't kill anything on your own. Play in a lower difficulty setting.
  • We are the most efficient if each of us do a separate bounty. Most of the job is running around and trying to find the right spot. It is not efficient if two people are running around next to each other, because one person could do that on his own.
  • I am not your baby sitter. I am not going to clear the enemies while you stand behind me and pick up gold that drops.
  • When a screen pops up asking if you want to join the Boss fight, press Cancel immediately. So I don't have to stand there waiting like an idiot for you to make up your mind. I can kill the boss on my own, I don't need your help with that. And if you teleport to the boss, you lose some of the progress you had done on your own bounty. So just press Cancel.
  • This is a Bounties game. You do not open a Rift. There are separate games for that. I am not going to let you gain Horadric Caches for free while you're doing something completely different or being AFK in town.

God fucking damnit.

Sunday, 24 June 2018

PSA: Don't auto roll 10% damage onto weapons.



I've seen so many great weapons lately where someone rolled 10% damage on a weapon rather than rerolling the weapon damage that is 200+ below max.

 Use some simple math and find out what's better rather than auto rerolling that damage %. An example would be a death wish I just saw that had a rerolled damage 10% (who knows what great stat they changed) but the damage was in the low 1700's. 

That would give you 170 extra damage but if you kept that stat and rerolled the weapon damage you could go to 1940 which would be 240 more damage. 

It doesn't sound like a lot but that is a very noticeable amount especially considering what they gave up for the wasted roll.

It really makes me sad and if you do it you should be sad too.

Friday, 8 June 2018

Tips for Purchasing a Computer



Many people get confused when it comes to purchasing a computer. It’s good you take some time to do a research before buying to ensure you buy the right one. The most common thing you should consider while purchasing a computer is the kind of a task you want it to perform for you. E.g. do you want a computer for an office work, for gaming or for your personal use? Here are the factors to consider before buying your computer;

1. Portability

Do you want a computer to use only in your office or you want also to work from home too? If it is for office use only you can buy a desktop computer which is a bit cheaper compared to a laptop. Laptop, on the other hand, is portable and it allows you to work from anywhere.

2. The processor


The higher the processor speed the faster the computer performance. So if you don’t want to stayer to your computer for some minutes waiting for it to load, consider the speed of its processor when buying. Be sure to do a lot of research on different processor reviews before buying. You can then buy either from online stores such as eBay or Amazon or from the manufacturers.

3. RAM

The more the RAM the more application you can open at the same time. Most of the computers come with 4 GB Ram, but you can even have 8 GB RAM. RAM enables you to open more than one window when browsing too and work on them simultaneously. So make sure to go for the motherboard that has a slot for expansion and ensure it has PCIe slots as well. Wondering what is PCIe?

4. Go for the latest model

Any time you’re buying a new gadget, consider going for the new models. Just like vehicles and mobile phones, new models are upgraded version of the previous models and that means, their features are upgraded and the can, therefore, last longer than the older models.

5. Operating System

You can decide to go for any of the OS amongst the Linux, Windows or Mac. However, you can choose depending on the software that you want to use. E.g. Windows OS will operate with MS office. Though at the end of the day, all the OS will perform the same function, it is good you go for the one you’re familiar with to avoid wasting more time learning the basic of the others.

6. Hard drive

Hand drive enables you to store your data and files on your computer. So consider going for a bigger hard drive to avoid overloading your computer within a short while. However, you can always buy an external hard drive and transfer your files to release some space.


To add to the above, make sure to consider your budget too. But always remember that cheap is expensive. If you want quality don't go for cheap things. However, if your money restricts you, you can also consider buying a second-hand computer.

Monday, 4 June 2018

Just Got 100% Achievements in Diablo 3



A little bit of history - I bought Diablo 3 shortly after launch, played the base game for about 2 years, and stopped in April 2014. I bought the RoS expansion and started playing again in February 2017. Since the very beginning, I was trying to get all the achievements. I remember running Fields of Misery over and over again with my level 60 wizard to fully explore all the dungeons to get the exploration achievement... Fast forward to last year (2017), I began seriously playing the game, and spend a few weeks grinding out most of the achievements. I made a Chicken Doc speed build, and made a list of all the locations that I needed to go, and the rest is history.

Here are the most memorable ones:

Historian of Tristram (read all world lore books in Act I). The hardest one is The Hanging Tree, which has a very low chance of spawning in the Weeping Hollow.

A lot of the cursed chest achievements are brutal... The most memorable ones were Cursed Cellar in Damp Cellar, and Cursed Mill in Fields of Misery.

Wheel of Misfortune (Experience all 10 possible endings of the Ancient Device event in Desolate Sands). Pretty brutal.

Nooks and Crannies (explore all dungeons in Act II). Some of those small dungeons were pretty rare, like the Sirocco Caverns.

Historian of Westmarch - The History of Pandemonium (4 parts) and The Discovery of Sanctuary (3 parts). Both of these drop in the Battlefields of Eternity. They are SOOOOO rare, and they are found in these ancient scrolls and ancient demon corpses which are SUPER hard to spot... Took me two whole days (more than 10 hours) to find all of them.

The Tourists (complete all events in Westmarch in a co-op game). Some of these events are hard to find to begin with (Westmarch Commons and Heights are pretty big maps), and I had to invite random people from general chat just to stand in and help me get these.

Haunted - Meet all the ghosts. The Dataminer and Lucious the Depraved took me a looong time.

Market Research - Meet all rare merchants. Halmin the F*CKING Alchemist, super rare merchant in Foundry Level 1, which is in turn a pretty rare dungeon with a huge map, absolutely sadistic.

All the hardcore achievements - the only reason I played hardcore. Took me a week of running Steed Charge Crusader on Torment 1.

Kill every type of uniques, rare, and champion. These are definitely some of the hardest achievements. I still remember the absolute ordeal of running through the Spider Cave for Rathlin the Widowmaker and Qurash the Reviled, The Battlefields for Mehshak the Abomination, champion Fallen Cur (which only spawns in Storm Halls), champion Plague Swarm (which only spawns in Crydor's Outpost), rare Darksky Fire Demon (which only spawns in Gardens of Hope Lvl 2), among countless others.... Also, I accidentally killed Yakara, one of the rarest uniques in the game, in Eastern Channel while doing bounties.

Kill 666 enemies with a fallen chandelier. Even on normal, monsters in a level 70 game cannot be killed with one hit by the chandelier. I had to make a low level character to do it. Took about 5-6 hours of running the cathedral over the over again.

Kill 1000 enemies using the environment. Just brutal.

Survivor (survive combat with low health 250 times). Put on Chaingmail, go to those fire pits in Halls of Agony, and grind it out. I didn't figure out a way to do it AFK, as I keep getting killed. So I had to do it by hand...

Savior (save players from death 250 times). You can actually do this solo with DH Sentry. Go to Festering Woods, set it up correctly, and farm AFK.

Bashanishu (hit Bashiok with Rakanishu's Blade). A lot of farming in the Oasis... Rip

Kill 1000 Wood Wraiths or Highland Walkers. Soooo repetitive... by the end I know the entire maps of the highlands by heart and every possible spawn points for those damn trees.

Hear Every Covetous Shen dialogue. Not hard, just stupid.

Use a Demonic Forge to kill 3 Tormented Stingers at once. So annoying.

Kill 100k demons with demon hunter. This was another really grindy one. I had a route in Act 4 which I ran over and over again. There are like 2 cursed chests in Act 4 that spawn demons, which really help.

Heal other players for 2 billion health with monk. First I was like this is just impossible. Then I started playing zmonk, and it wasn't that hard.

The set dungeons... Barbarian's Wrath of the Wastes dungeon (do not take any physical damage), and Wizard's DMO dungeon (catch 20 enemies with slow time 4 times, and reflect 200 projectiles) were the hardest in my memory.

I also looked like a fool in pub game clicking on every health pool to get that achievement...

And last but definitely not the least - COMPLETE 10,000 BOUNTIES. I just got this one today, which completes my 100%. Never again.

Getting 100% achievements was my first goal in Diablo 3. Now this is finally done (after 6 years), my next goal is to Solo GR100 with every class. So far, I've already reached 100 with Necro, Monk, and Crusader. And so it goes.

Edit: I just want to add that farming Chiltara for the Gibbering Gemstone (to make the Staff of Herding) was THE most gruesome, disgusting, and tormenting experience I've ever had. FIRST you need to get the Caverns of Frost to spawn (which happens around 40% of the time, I think), THEN you need Chiltara to spawn, which is like 50% of the time, AND THEN you need her to drop the gemstone, which is like NEVER. I farmed her for almost a full week for my first drop. Then I accidentally got a second one while doing bounties many months later. Rip.

Tuesday, 8 May 2018

Blizz Careers Hiring for, classic "diablo" franchise...D1/D2?



Despite what david brevik has been saying it looks like either d1 or d2 is in the works. My guess is they are remastering d2 as that is the most successful game in the diablo series:

https://careers.blizzard.com/en-us/openings/all/classic-games/all/all/1

Senior software engineer for diablo francise: https://careers.blizzard.com/en-us/openings/olkp6fwU



Monday, 7 May 2018

Patch 2.6.1A Now Live on Consoles for Diablo 3


The console version of Diablo 3 has caught up with the PC release. Blizzard has published the patch 2.6.1a for the famous Diablo 3: Reaper of Souls: Ultimate Evil Edition on Xbox One and PlayStation 4. The patch brings the versions of the console up to patch parity with PC.

After applying the patch, the version of the console will have the similar updates and content as PC. Along with bug fixes, the StarCraft 20th Anniversary lets the gamers to get access the items after logging and patching into the game.

Diablo 3 was released on PC and Mac in 2012, an Xbox 360 and PlayStation 3 release followed in 2013.

Diablo 3, as its name suggests, is the 3rd title in the long-running franchise of Diablo and it is an Action Role-playing video game, published and developed by Blizzard Entertainment.


Enjoy the game with more Detailed Graphics and Six different Character Classes

In the beginning, the player must select one of six character classes to begin the game. The player can select from Crusader, Monk, Barbarian, Demon Hunter, Witch Doctor, or Warriors from the past titles of Diablo, each class has a set of strengths, abilities, and weaknesses. In the third title of the game, the player must come back to where the action of the first installment has begun, in the fictional town of Tristam. The game involves the player into the interrogating rumors of the fallen star, the first sign that the brutal evil has appeared again and the end of the time has begun.

Experience freedom by playing in either Hardcore or Adventure modes

The players can traverse between acts of the game and select to accomplish optional bounties for huge experience rewards and other bonuses, but only after accomplishing the act V. The latest feature of Diablo 3 video game allows the player to build hardcore characters after the primary character reaches to level 10. The new content in Diablo III is the Rifts, procedurally generated areas of battle with random vicious monsters that can be released using the Rift, the keystone, which is obtainable after completing a variety of bounties in Adventure mode.

Play with Friends Online in PvP (Player vs Player) mode

PvP combat is designed to offer the brilliant gaming experience in Diablo 3 that players have never seen before. The game provides the abilities to the players to battle and takes down each other while selecting their existing characters and having access to new and present gear and skills they have collected while experiencing the Single-player mode and ibet789

The expansion pack, Reaper of Souls released the following year for PC and on Consoles as Diablo 3: Ultimate Evil Edition. The release marked the debut of the game on Xbox One and PS4.

Bug Fixes

Several bugs have been fixed in Patch 3.6.1A to the Season Journey to enable proper completion of conquests and tasks.

Sunday, 29 April 2018

Would you buy Diablo 4?



I'd buy Diablo 4.

I wasn't a fan of the initial release of D3, but RoS brought me back and I'm doing a seasonal character this time too.

I never really thought about whether I'd buy Diablo 4 until the whole Auriel Cosplayer thing. But at Blizzcon if they announced a Diablo 4, I'd be down for it.

Wednesday, 25 April 2018

7 Barb Builds For Everything:bounties, t13, rats, meta, ubers, GR and more! + meta zdps



his Guide includes: 4 Charge Barbs, 2 zBarbs, a leech build, a znec and a zmonk, as well as a lot of the stuff I learned from level 70 to Paragon 1500.

I main charge barb for GR pushing, but really that involves a lot of using other builds or charge variants, so I thought I'd share what I learned and how you can gear your barb. Even if you're not a charge barb, the zdps builds are pretty universal and seeing how I adapted the standard GR build for speed clears can be useful.

I will reference these builds, so go check out that link. (One important note is that the element on the gear just has to match your rune on furious charge, so it doesn't matter which element it is, as long as they all match.) It includes the following builds:


  1. Bounty & T13 Avarice CDR Speedfarm Charge: This is your go to build in adventure mode and rifts. (solo or group) (get GR keys, mats, gear, hellfire keys, xp pools, cosmetic items, etc)
  2. GR Pushing: Charge (solo) (get your leaderboard spot)
  3. Solo GR Speeds: Charge (solo) (GR 80ish for leveling gems from 1-70 if you can't group often enough) (can tweak the build to use more MS if you want to drop to GR 50-70 for super fast gems from 1-60 or so)
  4. Hellfire boss fighting: Charge (solo or group) (get your amulet!)
  5. Vault goldfind Leech support:charge/whirlwind (group) (get gold to fund your gem levels in GRs). You can use the same gear on a monk (with leferbve's soliloqy and just use something like the zmonk skills with some movespeed sprinkled in) to get your monk gear.
  6. Pickup Radius WW Rat zBarb for Rat Runs (group) (this is what you should do most of the time; gets you xp and levels gems from 1-100)
  7. Crit, Globes Pull zBarb for meta pushing (firebat wd, zmonk and necro RGK) (level gems from 100-115+)
  8. Shrine LoTD zNecro for Rat Runs (group) (if you find a group that needs a necro instead, most of the gear you can farm with your barb (str is better than int), other than 4 piece pest and 2 cubed items; you can start with 2 piece pest and 2 piece captain crimson, though you may be a bit squishy)
  9. zMonk for meta (gives you more roles you can do in groups; without the serious gear investment of Primal weapons and CoE.) (group) (a bit harder to gear than zNec, but not by much; easier to play)
  10. Starter Build--- after you're done "piecing it together", this is where you want to be, though the SoJ can be a CoE (doesn't really matter)
  11. Piecing it together is a setup of what an early build should prioritize and what your gear might look like as you work toward the starter build.

If I don't mention a context for information it applies to DPS Charge Barbarian, either speedfarm, GR, both, or any damage dealing charge variant.

So, suppose you are 70 and have some janky whirlwind/charge or HotA build and you are working toward the perfect Raekor/IK build. Well, you're in luck, this season's set is immortal King's, and you'll need 5 pieces from that set, so that we can get the 6 piece bonus from IK.

Let's go to the Gearing Essentials:

Refer to the Speed Solo GR build. This is the build you want to aim for while you are working your way to t13, though ancient parthan defenders or strongarm bracers may be better if you are grouping with people who have nemesis bracers.

IK Belt, Raekor Shoulders, IK Boulder Breaker, Standoff for Cube, Royal Ring (possible cube), Band of Might (possible cube)

Now for Boots, Chest, Pants, Helm, and Gloves you need 3 to be IK and 2 to be Raekor. These combined with your royal ring, IK belt & wepaon, and Raekor shoulders will give you 6 piece IK and 4 piece Raekor.

Regardless of your armor cube option, other ring, amulet, and bracers, you are ready to charge barb. For those slots, just find the gear with the best stats (except maybe nemesis bracers, those are handy, but if youre in a group, then someone else may have them), until you find the best in slot items. You can craft yellow items for these slots if you don't have something with the right stats.

So, how does charge barb work?

You mainly deal damage by charging into groups of enemies. If you hit 1 or 5 enemies, your charge cooldown is automatically reset. Normally, it is 10 seconds, so if you miss or hit 2-4 enemies the cooldown will be 10, 6, 4, or 2 seconds (not counting CDR), depending on how many enemies you hit, as the raekor bonus applies every rune, and one of them reduces the cooldown by 2 seconds per enemy you hit.

So, how do you start a rift with Charge barbarian? You cast call of the ancients, which last forever (or until they die, they don't usually die), which reduce your damage taken by 1/2, you pop wrath of the berserker (giving you movespeed, dodge, and extra damage), you charge into a group of enemies in order to proc your band of might (80% dmg reduction for 8 seconds) and gain some fury. Then you cast battle rage and sprint.

Now you are ready for the rest of the rift, where you ensure you charge into lots of things, and press sprint every 4 seconds. Now, in order to keep wrath of the berserker up at all times, we toss boulders 1 or 2 times (depending on CDR) while at full fury during the 20 seconds while it is up (it's ok if your wrath of the berserker drops off, but you won't deal any damage, as you get 15x damage from the IK set bonus when both WoTB and Call of the Ancients are up). We also use boulder toss to heal, as we have life per fury on our weapon (or less optimally, belt). Your passives and gems all just increase your damage or movespeed and you don't really have to do anything to proc any of them. So, gameplay is:

In summary: Call of the ancients once (to give us damage reduction), Battle Rage every 2 minutes (for damage), Wrath of the Berserker every 20 seconds (for movespeed and damage and defense), Sprint Every 4 Seconds (for speed and damage), Throw boulders to keep Wrath of the Berserker up and Heal Charge to kill things all the time, preferably at groups of things, so that we can keep charging. Go Fast!

Regarding the rune on furious charge. This is flexible. Choose the rune that matches the element type you have on your bracers and amulet (usually to match the hellfire you get) (and possibly SoJ).

About Gear I haven't mentioned:

Amulet: Hellfire gives extra passive, other options that are decent are elemental immunity necks, but they are rare and really hard to get the right rolls on.

Convention of Elements vs Stone of Jordan: Damage Ring. SoJ is really for speed builds where you want consistent damage so that you can instantly kill enemies when you see them, but CoE gives better damage over time (think of fighting a rift guardian for 1-4 minutes).

Avarice Band: Paired with boon of the hoarder, you create lots of gold, pick up gold in a large radius, and run fast.

Bracers: Nems for speed farming, ancient parthans for defense (GR pushing), Strongarm Bracers for Offense (boss fighting; charge triggers them)

Weapon Cube: Standoff: Converts Movement speed to damage for furious charge (cube this)

Ring Cube: Royal Ring vs Band of Might. Early on Cubing band of might is recommended as a perfect roll is crucial. Having 79% instead of 80% damage reduction means you are taking 5% more damage! Royal Ring automatically rolls stats we don't want, which is why in the optimal build it is better to have a perfect band of might and cube your royal ring.

Armor Cube: Vile Ward vs Leoric's Crown. Vile ward makes charge deal more damage the more enemies you hit, ideal for grouping mobs in GR pushing, but good in speed clears too. The consistency that Leoric's crown offers (in terms of CDR) makes it better if you don't need the extra damage (it's 35% per enemy, which is a lot).

The Right Stats:

Generally, this is your stat Priority on gear as a DPS charge barb:

100 Crit Damage > 10 Crit Chance > 20 Elemental Damage = 15% Furious Charge Damage > 50 crit damage > 6% crit chance > Area Damage (or CDR for speed builds) > Str > Vit* > All Res > Life* > Life Per Fury* > Armor > everything else

*You want Life per Fury on Your Weapon (if you don't have it on weapon you can put it on belt... but it is a must have in one of those places!)

Basically you want damage. Your damage doesn't scale with CDR, but your utility (very high clearspeed on low difficulty content) does!

Stat priority For zDPS (Pull, Rat, zMonk, zNec) (pre Paragon 2000 /Augs)

Bonus Healing from Globes (monk only) > Pickup Radius (Rat Barb only) > CDR > Sockets > Crit Chance (Pull only; Solanium) > Attack Speed > Life% > 1000 Vit > Elite Reduction > RCR > 1000 Str > All Res > 1000 Int > 775 Armor > 650 Str > 650 Int > 516 Armor > life per hit

At high Paragon, Mainstat and vit become equal in value (and reduced in value relative to other stats), making other class' mainstat more valuable (e.g. 1000 int > 1000 Str on high paragon zbarb; use d3 planner to play with stats). Always use diamonds in armor on supports.

Pickup Radius and +XP gain are good on all supports, in particular pick radius is good on both zbarb builds

The Right Gems:

For damage we use Rubies, for toughness we use Diamonds. Most of the time, until you are very geared, diamonds are better. Really this will be based off whether you are dying too much are going too slow (while not dying).

[ This brings up an important topic: speed. Rifts and GRs should be done in about 2-5 minutes when you are farming for XP. Crank down the difficulty if its taking longer. Move the difficulty up if you melt the enemies and increasing the difficulty doesn't change your clear time by much. ]

In your helm, use a white gem for everything but the most difficult of content (then use purple gem), as CDR makes the build a bit more smooth when you make a mistake or when there just aren't enough enemies.

Legendary Gems for DPS: Trapped for damage and wreath of Lightning for movespeed on all damage variants. Flex gem: Powerful (Speed GR), hoarder (bounties t13 for $$$ and movespeed), stricken (GR)

What to level first? Trapped, then powerful, then lightning. After that hoarder and stricken.

Which to get to 100 first? Gem of Ease and Gogok, as your zDps while be your goto. Then trapped. Stricken should be at about the same level as trapped if you decide to GR push, as it is a pretty important part of pushing (killing the RG can be hard).

What gems do I not really need to level that high? Iceblink (25), hoarder (50,cap), toxin (25), lightning (25); Powerful (75ish). These gems provide little to no benefit leveled beyond these limits (iceblink is actually worse when overleveled). Though I level up a bunch of lightnings and powerfuls use them to aug (I use the highest level one on my dps barb until I use it for an aug)

Legendary Gems for support:

Toxin gem & iceblink: makes others do more damage (toxin is better). Wreath of Lightning's use in support builds is for: 1. your own movespeed, 2. letting your toxin gem hit lots of targets, 3. Aggroing mobs so that they will group on you. Gogok gives cdr and dodge (which are both really good). Gem of ease is because you usually have enough recovery that the life per hit (purple gem in weapon) isn't that meaningful and there are really no better options. extra XP is nice.

Group Roles:

Rat Runs:

The zNecro is the leader. He runs in front of the group and spawns globes for everyone with Land of the Dead (LotD). In order to maintain 100% (or near 100%) uptime, he has to spam abilities (in my build, command skeletons and death nova) in order to reduce his cooldown with zodiac ring, or the Rats (the other necros in the group who deal damage and use a Rathma build) have to kill elites to proc is in-geom. Sometimes when the group kills demons, the zNecro's ahavarian will trigger, giving everyone more xp, cdr, or whatever (a shrine) and it's awesome. This is a reason to keep downtime between runs low (for him they last 15 minutes if he uses gloves of worship). Not every zNec uses this setup; it can make 100% uptime trickier, but its not entirely necessary, and the XP buff is well worth it (and the cdr one makes it a breeze for him to keep up LotD). Often, everyone except the zbarb will die if LotD is not up for long enough, because the znec stuns everything with corpse lance whenver he consumes a corpse (something he does all the time while LotD is up) and the Rats stun everything too, but they can't if they don't have resource.

The zBarb stays near the Rats and follows the zNec, picking up globes, provides movespeed and damage reduction to everyone in the group with War Cry (chilanik's chain), sprint, ignore pain, and threatening shout (cast on enemies). the zbarb also rends enemies, particularly, elites in order to increase party dps. Some zbarb variants run wrath of the berserker (the damage reduction rune) in order to have more movespeed. The zbarb's main job is to pick up globes, hence the emphasis on globe radius on gear (22 is cap, amulet gives 6 and the rest is spread across 8 pieces of gear). The zbarb also pops pylons as soon as he sees them (if everyone is alive and on the same floor). Try to keep ignore pain up on everyone all the time, but especially the rats. Sometimes the znec will be ahead and you can't always get everyone. If the zNec dies, you guys are screwed, because all progression stops and you have to wait til LotD is up again (which can be up to 30 seconds if he hasn't gotten any procs from zodiac ring and he just cast it).

Meta: Pull Barb is in charge. He picks the spots for the monk to drop his inner sanctuary (usually at T's where you can pull from multiple directions). War cry when moving, pull mobs to group, grab pylons (at opportune times, not immediately), keep IP up on the WD at all times. The witchdoctor does damage throughout the rift and kills groups of mobs. The necro RGK cleans up Elites and kills the rift guardian (RGK stands for rift guardian killer), he scouts and helps aggro mobs toward the WD. The monk sits on the WD and protects him. As barb, you keep your buffs on people, but roam out and pull mobs toward "the spot" (whichever spot has the WD with inner sanctuary and the monk, the one you chose at a T or in the middle of an open area). You can basically only pull mobs 2 times before waiting a few seconds (maybe 10?). So you go to 1 side and pull a bunch of mobs and then back to the other. You stomp to spawn globes and pick em up, because the WD gets more damage when he has globes. You have to communicate about when to pop pylons other than shielding; usually you just pop the shielding when you see it. Monk just makes sure that he and the witchdoctor don't die. He keeps the sanctuary up, along with all of his group buffs, enemy debuffs, and self buffs. He can spam his pull to heal everyone (it scales with health globe healing bonus, hence the emphasis in the gearing section). Don't CC the RG within 10 seconds of the RGK trying to kill it. He stacks his bane of the stricken first). (crowd control abilities; this includes furious chargeand ground stomp; even ancient spear, even though it doesn't affect him if you have % chance to stun, freeze,etc on your gear (belt or weapons i think); for monk it includes his pull, the 3rd strike of his generator and any attack if he has % chance to CC on gear. Basically just don't CC the RG at all, though you do want your toxin gem effect on him, just try not to have chance to CC on gear.

Miscellaneous Useful Info:

When farming Hellfire Amulets Solo, start with diablo, as he is 1 target, rather than 2, it makes not running out of charges easier; as when you first open a new game you have 0 charges and only recover about 1 if you run straight to the boss portals.

Once you are over Paragon 1200ish getting XP pools is pretty useful (provides 25% experience gained for a certain amount of XP, you can stack up to 10 pools at once), though they are lost on death. Good spots to find them can be found here. usually I only check the orange ones (not the blue ones; based off the text coloring system on that page). This site is only and doesn't include 1 good one I know of: A4, the realm of fractured fate. From the spawn point, immediately go to the right and make a left at the first intersection; then follow it most of the way to the end. You can find 1-4 pools doing this (usually 1 or 2; sometimes 0). Most of the other locations are right near the spawn point. Of course, you can use cow sticks if you have them.

As a barb, you shouldn't die often, so stacking up 10 XP pools solo (once you are around Para 1300+ or so) can be worth it before you group. Just don't do something stupid and die. That's why I use nerves of steel in all my builds. I don't want to lose my pools. Your goal when doing anything in T13 should be to collect pools (unless you're fighting uber bosses) and Death's Breaths (and other mats) while you are doing whatever you are doing (and get keys from the keywardens if you are doing bounties in the same zone or perhaps when you've finished all the bounties).

Look up the numlock trick for all the zdps builds.

1% crit chance =10% crit damage (when they are at that ratio in your stats); In our barb builds, we tend to have more crit chance (from battle rage and WoTB), so crit damage is a bit more valuable.

Splitfarm bounties in public groups. It won't be slower than doing it alone (in T13).

With every character ever, boots + paragon =25% movespeed first priority. With charge barb, we want Fury then strength.

Make sure you clear GR 70 solo as soon as you can so that you have the chance of getting a primal ancient item.

As you clear rifts, hang on to yellow 2-handed mighty weapons to upgrade into legendaries (mighty belts are good too, if you have a weapon you are satisfied with).

80% Band of might is super important, start with it in the cube and wear royal ring until you find a BoM with double cirt, socket, and 79 or 80%.

There are a million other things I could put here, but I won't. My main advice is: you have to play in groups if you want to be high on the leaderboard, also you meet people and have fun. Join discord channels, clans and chat with people. It's the only way you can keep playing this game for a long time.

HOW TO SPEND BLOOD SHARDS & CRAFTING MATERIALS

I made a spreadsheet.

Spend Bloodshards on Armor (Boots, Pants, Chest, Gloves, Helm, Bracers):

First get all the right set pieces: (highest chance of getting boots, pants, chest, helm, gloves, since there is RK and IK, also shoulder you can get vile ward or RK)

Spend crafting mats on Uprgading Rares or Reforging Legendaries For Weapons:

2-Handed Boulder Breakers

(if you don't have standoff, upgrade legendary polearms)

Rings and Mighty Belts are kind of in between in terms of efficiency with shards or mats. For spending shards you want to do:

armor > rings > Mighty belt > weapon (don't spend on weapon). (for mats priority is reverse order)

You can upgrade mighty belts and mighty 2H weapons as you find them, or reforge the one you want (have to do bounties).

To get your first band of might, you can even go on a lvl 1 barb and spend shards on rings at kadala (assuming you want to cube it), because there is a smaller pool of possible legendary rings, so you have a higher chance of getting it, though this is a better season starter tactic.

Spend all your mats on your boulder breaker. It is the most important thing. Do this until you have an ancient boulder breaker with Str and life per fury (preferably over 4.2K DPS, not counting attack speed bonuses.. you don't want attack speed). Remember to gift it. Also note, that sometimes it is better to roll the damage range than to roll % damage, especially if the intial damage range is very low. Use a weapon damage calculator to help you.

Remember you have to do A1 bounties to get the ring of royal grandeur (can drop from A4 too, but about 1/4 the chance).

Alternate Gear choices

Reasons for different gear choices:

Before I told you what to do and when. Now, I want to help you understand why we use certain gear so that you can make your own variants. I will also listen certain items and when they are useful.

Core Gear: IK 6, R4, Royal Ring, Band of Might, Standoff

Core Skills/Runes: Marathon, Battle Rage, Together as One, Insanity, Boulder Toss, Furious Charge (correct element rune), Bane of the Trapped

Flex slots: Damage Ring, Amulet, Passives, Bracers, Armor Cube, Battle Rage Rune, Legendary Gems, Armor Gems

Rings: Convention of Elements, Avarice Band, Stone of Jordan. CoE has the highest average damage per second, whereas stone of jordan has the best minimum damage per second, thus SoJ is more consistent and CoE is better average DPS. The rings are definitely interchangeable in builds as they serve the same role, but when you are speed clearing, often the consistent damage is more important than the higher overall damage. If you have an Augmented CoE and and non-Augmented Stone of Jordan, probably just opt for the CoE, though the elite and elemental damage for SoJ are huge. Avarice band just makes it easier to pick up gold when you use boon of the hoarder. The "gold" variant that I use has the advantage of more movespeed (also dont worry about picking up all the gold; and make sure you have a pet equipped, because they help get gold too), which translates to damage, thanks to standoff.

Bracers: Ancient Parthan Defenders are a huge defensive boost (whenever you stun stuff with charge). Nemesis Bracers are best for speed clearing stuff and adding mobs to "kill" bounties and finding death's breaths. Strongarms are the best damage options; I really only use these for uber boss fighting, since there are no pylons. Nemesis bracers are so good.

Armor Cube: Leoric's is good for speed farming, but if you need damage vile ward gives a ton. Goldwrap can make you practically invincible...most of the time, which means you'll die a lot, just use leoric's crown or vile wards. Regarding the weapon cube, in-geom is good for speed farming, but you lose the HUGE bonus from standoff, so its not worth.

Battle Rage Rune: Bloodshed gives huge damage and is the best for damage no matter what. Ferocity is fine for speed farming, because you go fast and get 10% damage and 15% movespeed (which is damage)

Legendary Gems: Trapped gives huge damage. Only use bane of the stricken for greater rift pushing (not speed clears) and for uber boss fighting. Use lightning gem for everything: It helps you aggro mobs so you can group them in pushing and it gives movespeed for damage (and to go fast of course). If you feel too squishy, you can use esoteric alteration, but then you need physical resistance on your gear to compensate for the bonus you get to all your other resists, and eventually you'll ditch it, because as a barb damage is your problem not tankiness (usually). Bane of the Powerful is good for speedfarming, as it gives you elite damage (and elite damage reduction), as well as a general damage bonus. Unlike trapped, it gives a damage bonus that is additive with a lot of your other bonuses (called DIBS, damage increased by skills: includes battle rage, wrath of the berserker, bane of the powerful).

More about DIBS and damage calculations: There are different categories of damage multipliers, and it is important to try to get some from each group. So there is weapon damage range (+damage), main stat (strength), damage increased by skills, bane of the trapped, set bonuses ( i believe this is separate from DIBS), % Furious Charge Damage Increase, Elemental Damage Increase, Crit (chance and damage), Elite Damage, Bane of the stricken, (other gems like zei's and i think simplicity's strength),... these are all separate categories that get multiplied together. But, if you have to bonuses in the same category they add.

Example: say you deal 100 damage: +20% Cold Damage (assuming cold rune on charge), gives you 120 damage, 20% more damage. If you already have +20% cold damage and get +20% more cold damage you deal 140 damage, rather than 120, a 16.667% increase, but if that second 20% was elite damage, you would deal 100(1.2)(1.2)=144 damage. So stacking different bonuses is more effective. This is why we use stricken (when we can stack it) and trapped, rather than powerful.

The main takeaway is: Furious Charge % on your chest and shoulders are HUGE damage increases. %Elemental Damage is Huge, a must have on your bracers (remember, it doesn't matter which element you use, so long as it matches the rune you have selected on charge and the element on your other gear; elemental damage can be gained on bracers, amulet, and stone of jordan (or CoE orange text)). Also use bane of the trapped!

Passives: There are 5 great barb passives, but are all a bit situational.

Berserker's Rage: Huge damage increase (25%), if you can keep your fury up; can be difficult if you clear quickly or have to throw lots of boulders, ultimately, a good choice in all variants.

Ruthless: Huge Damage increase (about 10%). If you 1 or 2 shot every mob, it is never below 30% to trigger this bonus, so in that case, opt for something else. However, against rift guardians and mobs in greater rifts, this is a 10% damage increase.

Rampage: The best barb passive by far. 25% damage bonus and about a 20% armor boost, except against rift guardians without adds (added monsters), since you can't trigger it then. Always use this, except when fighting uber bosses.

Brawler: 20% Damage increase, whenever there are 3 or more mobs. Great against everything except rift guardians and uber bosses. Use in most variants.

Nerves of Steel: Not dying is good. At higher paragon, experience pools become more meaningful (since the xp they give is based on your level and it takes more time to get 1 level at higher paragon.. say, 1100+). Keeping your death timer down in GRs is good. Not having to restart your Wrath of the berserker cycle is good. I use this in all build variants, but at lower levels, outside of greater rifts it is not as important, and can be skipped. Pre-hellfire, probably cut this one.

So far, Rampage and nerves of steel aside, all the passives have been damage focused. Barbarians have a few good utility and movespeed ones as well.

Pound of Flesh gives you up to 20% movespeed (and 10% life regen/second), if you pick up enough health globes to keep it stacked, which is great for any speed farming build, as it makes you run faster and deal some extra damage (though not as much damage as the passives listed above).

Boon of Bul-Kathos: The part we care about is: reduces the cooldown of wrath of the berserker by 30 seconds. This means you have to throw 1 less boulder every wrath of the berserker cycle (1 less every 20 seconds). I have 174 fury (50 from paragon, 24 on my weapon, 100 base, and I wish i had 12 on my belt), so each time I toss a boulder, I reduce the cooldown on wrath of the berserker by 17x3=51 seconds. With 42% cdr and Boon of bul-kathos, my cooldown is 51 seconds. Thus I can throw 1 boulder and instantly reset my cooldown. This is a bit excessive, i can cut 20 seconds worth of CDR, since WotB lasts 20 seconds. So, with 170 fury you want enough cooldown reduction so that you only need to throw 1 boulder, so the cooldown can be 71 seconds (51 gets reduced from tossing a boulder and the ability lasts 20 seconds), which is about 23% CDR. Alternatively, with ~42% CDR (leoric's crown + 2 pieces with 8% CDR), you don't even need boon of bultkathos, and your cooldown is about 70 seconds. Really, this is a bit excessive and CDR is more useful for making it so that you never runs out of charges on furious charge, so maybe skip this one. (If you have paragon in fury, you have anywhere from 150-186 Fury, so a full fury boulder toss reduces the cooldown anywhere from 45 to 54 seconds, with only 100 fury you reduce the cooldown by 30 seconds per full fury toss).

Superstition: One of the best defensive options, gives 20% more damage reduction to everything except physical damage. If you ever use a build with this, ideally 2-3 of your secondary resists will be +Physical Damage Resistance, so that you don't die easily to physical attacks.

Tough as nails: 25% more armor. This thing is great! You have tons of armor, so it gives you even more. If you are in a group, you are probably using war cry (zdps), which means, that 25% is being added to the 20% from war cry. so it's a bit less effective. Though 25% seems like more than 20%, increasing armor by 25% does not reduce damage by 25%. Superstition is often better, because our all resist is relatively low compared to our armor.

Next tier: Relentless gives 50% damage reduction when below 35% life, effectively giving you 35% extra toughness, but generally you want to heal if you are missing about half your life, so this one is not ideal.

zDPS passives:

Inspiring presence: double duration of shouts is great, then you dont have to threatening shout enemies as often; 3% max life regen is pretty nice (think 2 million life, means 60,000 life/second).

Sword and Board: 30% damage reduction and 20% fury cost reduction,.... what's not to like??? O.. i guess you have to use a shield.

tl;dr look at the builds in the link near the top. they make you go fast and kill things in D3 or they are a way for you to get better gems or more XP by helping others kill things.

Note: can't figure out how to remove augs on website, once they are on there, so level 1 augs can be ignored