Showing posts with label stats. Show all posts
Showing posts with label stats. Show all posts

Wednesday, 30 March 2016

[EU] Banwave stats: Paragon levels



So after compiling EU leaderboard stats a couple of weeks ago I decided to take a look at paragon distribution of banned vs not banned players. https://drive.google.com/file/d/0B1neYXz0zXCNTkM1eE5iT1BfSVU/view?usp=sharing

Here's the distribution of plvl (at the moment of rift completion) among top500 spots in each solo leaderboard

Here's one for top100 spots: https://drive.google.com/file/d/0B1neYXz0zXCNOHJqczBnLVBKZ1U/view?usp=sharing

Ofc there's an indication bias because players that grind paragon like crazy are also more likely to bot than those that don't. And there's sampling bias because those players are more likely to attract Blizzard's attention.

For many classes, there's a clear divide between 75% percentile of non-banned players and 25% percentile of banned ones. This makes sense for Wizard/Barb as they also seem most paragon-dependent for GR pushing. DH has a really big variance among plevels of banned players. WD in top100 has surprisingly small difference in plvl between banned/non-banned.

Here's the distribution of ranks among top500 spots:https://drive.google.com/file/d/0B1neYXz0zXCNMVBKSTZKcnZfalE/view?usp=sharing

And here's one for top100: https://drive.google.com/file/d/0B1neYXz0zXCNeTREQjdUVVdpQUk/view?usp=sharing

Monks and Wizards seem to experience the most top-centric bans (also Monks have 3 outlier bans very close to 500s). WD in top100 are the only class for which median rank among banned players is lower than the median rank of non-banned players.

Here's some numeric stats over banned players:




The most banned class are Wizards (surprise, surprise!), the least ones are Monks and Barbs. Overall, 155 spots out of 3000 (6 boards, 500 spots) are banned, which is 5%. Of the top100, that's 71 spot out of 600, which is 11.8%.

Any feedback/suggestions for further analysis are welcome :)

EDIT: added rank graphs as well.

Saturday, 2 June 2012

Diablo III stat attribute cheat sheet

The purpose of this cheat sheet is to show the min/max of different Attributes, per Item Slot.
The info for it comes From Multiple sources, Including the Brady Games Guide, and the "Diablo III - Item Affixes" 

It is not intended to be a full replacement for anything, just a quick guide for looking up Values in relation to “Perfect” stats for items at lvl60. For more detailed info regarding each attrib type, and some Attrib types skipped from this cheat sheet, I suggest checking the above mentioned sources.

Gold Find:
Ammy: 5-50%
Ring/OH/Armor: 5-25%

Magic Find:
Ammy: 2-45%
Ring/OH/Armor: 2-20%

Damage%:
Weapon: 10-50%

+Min Damage OR +Max Damage:
Polearm, Spear, Bow, Ceremonial Knife, Wand: 9-33%
Dagger, Hand Xbow: 9-30%
Ammy, Ring: 9-33%

+Min AND +Max Damage:
Polearm, Spear, Bow, Ceremonial Knife, Wand: 1-286% min / 1-381% max
Dagger, Hand Xbow: 1-250% Min / 1-333% Max.
Ammy, Ring: 1-33% min/max

+Elemental Damage:
Polearm, Spear, Bow, Ceremonial Knife, Wand: 1-667%(Fire, Holy, Light, Poision, Arcane) 1-399%(cold)
Dagger, Hand Xbow: 1-532% (Fire, Holy, Light, Poision, Arcane) 1-334% (Cold)

+Life on hit:
Weapon, Ammy, Follower items: 2-959
Ring: 1-479

+Life on kill:
Weapon, Ammy, Follower items: 2-2878
Ring: 2-1439

Critical hit bonus:
Ammy, Gloves, OH: 2-19%
Ring, Bracers, Helm: 1-12%

Crit Damage Bonus:
Weapon, Ammy, Follower items: 20-100%
Ring, Gloves: 10-50%

+Max Life
Ammy, Shield: 5-16%
Ring, Helm, chest, Belt, Shoulders, OH: 3-12%

+Exp:
Weapon, Armor, OH, Jewelery: 1-24%

+IAS:
Weapon: 2-25%
Ammy, Gloves, Ring: 2-17%

+IMS:
Boots: 4-12%

+Resist (Phys, Light, Fire, Poision, Cold, Arcane):
Ammy, ring, Armor, Shield, Follow Special: 11-60

+Resist All:
Ammy, ring, Armor, Shield, Follow Special: 11-80

Str/Dex/Int/Vit boost:
Ammy, Belt, Shoulders, Weapon, Follower item: 1-200
Ring, Armor, Offhand: 1-100

Str&dex, Str&int, Str&vit, Dex&int, Dex&vit, Int&vit Boost:
Ammy, Weapon, Follower item: 12-150
Ring, Armor, Offhand: 8-100

Gold/HP pickup Radius:
Armor: 2-7

Sunday, 27 May 2012

Diablo 3 Life Steal vs Life On Hit explained

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Here is a brief comparison of the two primary stats for damage based life regeneration.  These  two stats that really looks intuitive, but when you do some testing, you find out that there is a big difference. Check it out: