Wednesday 25 June 2014

General Guide to all Things Demon Hunter



I figured I'll compile a bunch of info in one post. The idea being that less and less "help me with my build" or "what should i reroll" threads are created, and more "XYZ Build" or "Testing XYZ Bow with XYZ skill/armor/affix" sart showing up.

Acronyms
  • CC - Crit Chance
  • CHD - Critical Hit Damage
  • IAS - Increased Attack Speed Vit - Vitality
  • Dex - Dexterity
  • Ele Dmg - Elemental Skill Damage
  • All Res - All Resist
  • Avg Dmg - +xx-yyy Damage

Stat Weights
Stat weights have a slight change depending on crit chance. If you have over ~25% CC, then CHD becomes a higher priority. I didn't have a problem hitting 50%, if you are struggling with crit, rings, ammulets, and gloves from kadala are a great place to make it up.

-25% CC
Dex>CC>CHD>IAS

+25% CC
Dex>CHD>CC>IAS

Survivability comes down to personal preference mostly, but the rule I follow is:

All Res>Vit>Armor>%Life

Now before I jump into gear or builds, I think a lot of players can benefit from seeing which piece of gear should have which stats

Head
  • Ele Dmg
  • IAS or CC
  • Dex
  • %Skill Damage
  • Vit
Crit chance vs IAS on helm favors Crit Chance, but I would leave it to personal preference/what the item rolled.

Shoulders
  • Dex
  • Vit
  • All Res
  • Armor or %Life
Your shoulders will be primarily defensive stats. You want a high vit roll because you sacrifice a lot of toughness for damage. Since there are not many good offensive stats on shoulders, your best bet is to get a solid dex roll and a good amount of toughness

Chest
  • 3 Sockets
  • Dex
  • Vit
  • All Res
Again not many flashy offensive primary rolls to choose from. Chest and Shoulders can roll the same %Skill Damage upgrades, but they are less than desirable. Niche chest pieces like Cindercoat with the Reduced Resource Cost for fire skills are valued very highly with the popular DH build at the moment. I feel the best piece to have here is the Marauders set chest with nice rolls.

Bracers
  • %Ele Dmg
  • Dex
  • CC
  • Vit
Pretty self explanatory, high rolls on as much as possible.

Gloves
  • %Ele Dmg
  • Dex
  • CHD
  • CC
  • IAS
Back to all offensive primary rolls. Pretty straight forward.

Belt
  • Dex
  • IAS
  • %Skill Dmg (Hatred Builder)
  • Vit
Unless you have a Witching Hour with CC and CHD on it, then this is what you should shoot for. Unless you lack toughness then you can sacrifice %Skill Dmg or IAS for All res/%Life/Armor

Pants
  • 2 Sockets
  • Dex
  • Vit
  • All Res
  • Movement Speed
Another toughness sink. You make up for it with 2 sockets to drop more emeralds into.

Boots
  • Dex
  • Move Speed
  • %Skill Damage
  • Vit
  • All Res
Has the same %Skill Damage available as helm. More movespeed on gear means less paragon points spent into it, if you don't have a high paragon level. Max move speed from paragon = 120 Dex so that's the trade off. I personally always want 25% movespeed on my DH

Amulets/Rings
  • Dex
  • CC
  • CHD
  • Avg Dmg
Dex, CC, CHD is known as the trifecta and can roll on all rings and amulets. Getting all 3 and having Avg Dmg as well, or an amulet with %Ele Dmg is very lucky and highly valued. There are exceptions with the ring Stone of Jordan which is a "must have" at the moment with +Ele Dmg and +Dmg to elites. But this is what you should shoot for until you're lucky enough for one to drop

Weapon
  • Socket
  • Dex
  • %Dmg
Highest DPS number possible. With the change to the %Dmg modifier also affecting elemental damage rolled on weapons that should be coming in a patch soon makes it that black damage is no longer more valuable. Black damage being the same as Avg Dmg on a ring/amulet but just on the weapon. Most important thing when a weapon drops for you is it has 2 out of the three of these things, and you reroll an extra primary into the one you're missing. If it's not possible, then it's not a solid upgrade

Quiver
  • Dex
  • IAS
  • CC
  • %Skill Dmg
Quivers are really strong stat sinks. There are a couple uniques that have amazing passive skills. Like Ememei's Duffel that makes Bolas explode instantly, or The Ninth Cirri Satchel which ups Hungering Arrows chance to pierce. Quivers can roll every skill for %Skill Dmg so it can get expensive

Now I'll give you some links to popular builds that go a lot more in depth with each of these. Like Best in Slot lists, or weapons that synergize with the build very well.

Builds


Most popular build so far, and my personal Favorite. This thread is amazing and answers everything you'll need to know


If I've left anything out, or if I've gotten something wrong I'll be happy to change it. My ideal gear situation is a trifecta Ring of Royal Grandeur, Shoulders and Bracers of Aughild's Set, and Chest, Pants, and Boots of Maruader's set. Keeping my Stone of Jordan and Leorics Signet, and bribing kadala for a Witching Hour. Also waiting for a Natalya's Slayer to grace me with it's presence.