Sunday 6 September 2015

Season 4 is the most fun I've ever had in a Diablo game

Seriously, this is the most fun I've had in any Diablo game. I've enjoyed the game on and off from release, but Season 4/Patch 2.3 has taken it to a whole new level for me.

Between the sheer variety of legendaries and sets, the wide array of viable builds, and the amazing tuning of the difficulty curve, and drop rates...man, this is some good s***. And that's not even mentioning the brand new area in adventure mode, and the Cube! Oh my goodness, the Cube!

Not only has it blown the door open on build possibilities, I now truly feel that every minute I play, every rift I run, is working me towards that next upgrade. The available Cube recipes let you target a specific upgrade like never before, and that's just awesome as it's the one part of the game I've been really missing. Bloodshards were a nice step, but there was still too much RNG involved for my tastes.

On top of all of that amazingness, this latest patch/season has also gotten several of my friends interested in the game again. Playing together, and managing our builds around each other depending on what drops we're getting just adds this whole extra layer of depth and complexity to the game that I've really missed since the old D2 days.

It's been a long time since I've watched the clock at work, counting the minutes until I can get home and play more Diablo. Well done, Blizzard.