Thursday 13 March 2014

This is a mock-up of what I feel the paragon interface should look like

Pardon my limited MS paint abilities, but I think it gets my point across:



I think that having the stats at your disposal while making your paragon spending decisions would be an excellent quality of life improvement for the players.

Does anyone else have anything they might add to this?

If it is unclear, the white numbers for the Strength, Vitality, Movement Speed, and Fury are what the stats are like before any additional paragon spending points.