Monday, 30 November 2015

AMD releases fix for Desolate Sands crash

2 fucking years later, must have reported it about 50 times.

Crimson Edition 15.11 Release Notes


[59474] Diablo 3 crashes in the Act 2 Desolate Sands area of the game

Thanks to those who reported it! You helped put it in their Top-10 bug list. See bottom slide on page


One of the many reasons I'll never buy AMD cards again

If it was just this issue, I probably wouldn't have minded. In the end I had to download some DLL files and put them into my Diablo folder to fix this.

I never had confidence my card (6950) would be able to play the next new game. I had to download a special config to fix insane FPS issues in Dirty Bomb, I had to play with no UI just so I could get over 30fps on minimum settings.

There was also an issue where I couldn't watch 1080p@60fps videos on Youtube because of a bug

Sunday, 22 November 2015

Console-Diablo Crippled by Cheating



The always-online nature of the PC version of Diablo III raised a storm of criticism back in the days, but it looks like there are some - more or less unexpected - benefits to it. The console versions do not come with such a requirement, which means that the savefiles are not handled by Blizzard servers but rather locally, and that leaves the game open to all sorts of hacks and ill-intentioned tweaks, which - by an interesting set of circumstances - have grown to completely ruin the much-hailed social aspect of the game.

The Diablo III experience has from the beginning been conceived as a social experience, allowing people to play with other people, friends and strangers alike. Thanks to the unexpected effect of a number of exploits though, one might as well drop the "strangers" part from the above sentence. Here's what's wrong in a nutshell: some players exploit an item or another (in most cases the one called the Gem of Ease), tweaking it to give much more experience per kill than it normally would. This alone would be a problem, but not a particularly annoying one. The bigger problem is that if a player wielding an item laced with the hacked Gem of Ease joins a group, he will boost the experience production for all other members of the group as well, resulting in massive level-gains which essentially take away the enjoyment of the game from players who have nothing to do with the hack itself.

Console players are obviously outraged, some of them voicing disappointment at being ignored/let down by Blizzard. Help is already underway though. When a player's character is loaded in, a basic "sanity" check is run on the gear, so hacked/tweaked items are discovered and immediately disqualified. Starting with patch 2.4 - which is set to launch on PC and console simultaneously - the Gem of Ease will be capped at rank 100. Such measures will likely get the Gem of Ease thorn out of console players' sides, but similar problems may arise in the future due to - of all things - the lack of continuous connectivity.


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Diablo 3's new patch has a clever Fallout easter egg



We're used to open-world games like Fallout 4 hiding plenty of easter eggs, but it seems the folks over at Blizzard want to pay respect to what is surely one of the biggest games of the year.

Hidden in Diablo 3's newest patch is a legendary gem called "Boyarsky's Chip."

Its description reads: "This fragment of a gem, called a chip,w as discovered in an underground vault by old man Boyarsky, who fashioned it into the beautiful gem it is today. It damages those who would damge its owner, and once inserted into a socket, it will never fall out."

To most, it's probably just another item -- adding 30,000 Thorns with the ability to taunt the first enemy hit by your Primary skills for 2 seconds.

However, if you know the history of Diablo 3's development team, you'll realize this item is actually in reference to Fallout. As pointed out by Kotaku, Leonard Boyarsky is the name of a Diablo 3 developer who also happened to be the art director of Fallout and gameplay designer of Fallout 4.

Suddently the line "...once instered into a socket, it will never fall out," makes a whole lot of sense.


Wednesday, 18 November 2015

The way Blizzard has been using fun content to collect excellent data to improve Diablo III is very clever



Most of the features in Reaper of Souls are really cool, especially the last couple of patches. But in addition to being fun game design, they are set up really well to give Blizzard a lot of iterative data on the game.

Greater Rifts: Before Greater Rifts, there was not an easy way to tell if there were obvious exploits or clearly absurdly-overpowered builds. They are fun to push, but anomalies on the leaderboard are very telling to Blizzard. It is easy to spot an exploit or a broken build (one that is twice as powerful or more) based on the deviation from the standard on the GR Leaderboards.

Focus on 6-Piece Sets: This has been pretty hated-on but it let Blizzard set a simple standard for all characters to be effective at the endgame. By making it easier to finish a set every season they can get more and more class-specific data. By looking at GR clear data for a season they can see which sets clear which GR tiers to see if any classes or skills are major outliers.

Kanai's Cube: Kanai's Cube does for non-Set Legendary balancing what GRs do for Sets. If every single Helltooth doc must use Furnace, Grin Reaper, & Convention of Elements to push high GRs, this proves that these are the most statistically optimal gear choices in all situations and gives Blizzard a balancing standard to tweak from season to season. They can keep an eye on what the top clearers are using in their Cube slots and iterate based on that.

Legacy of Nightmares: Although it may see a nerf before the PTR's end, whatever version of this ring set survives to Production will continue giving Blizzard lots of good data--but this time, instead of seeing which individual legendaries are the most "mandatory" as a balancing standard, they will have a tool to see how all legendaries work in concert. It will help them find crazy GR outliers if people put together a ridiculous build using LoN and legendaries with very strong synergies and either tweak them down or keep working to tweak everything else up.

It's all really elegant and clever at the end of the day.

tl;dr: Blizzard has been adding lots of cool features that are fun to play, but they are also smart business deployments because they get a ton of data out of all of it to make the game better.

Monday, 16 November 2015

How to prepare for 2.4



I managed to try a few builds out on the PTR and figured I'd share some thoughts on how to prepare for 2.4 (no firm release date yet). As usual this mainly applies to people who will be playing non-seasonal. Note that there's no season-only items for 2.4. The only benefit of doing 2.4 will be to unlock stash tabs and some cosmetic items - they're pretty cool so I'll definitely be doing some season play, but not exclusively. For all the details check out the official patch notes.

1. Save up your crafting/bounty materials


You'll need lots of crafting mats if you want to create some shiny new items using Kanai's Cube. You'll also want to cube some of the new legendary powers. Do some bounties and store the mats, you'll need quite a few. Also save up some Ramaladni's Gifts so you can stick sockets on your new weapons.

2. Save these sets


The below sets, with the exception of Istvan's Paired Blades, are pretty useless at the moment, but will be seeing a substantial buff in 2.4. The Legacy of Nightmares ring set will be quite interesting, but I don't think they'll be able to balance the power across all the classes. Start saving them if you have them.
  • Legacy of Nightmares ring set (Litany of the Undaunted and The Wailing Host)
  • Endless Walk ring/amulet set (The Compass Rose and The Traveler's Pledge)
  • Istvan's Paired Blades (Little Rogue and The Slanderer)
  • Thorns of the Invoker set (Crusader only)

3. Prepare to replace these items


You might have beautifully rolled ancient versions of the below items. Unfortunately most of them will no longer be BIS (best in slot). Newly dropped versions of these items have substantially more powerful stats on them. Don't save unidentified versions of these - the stats will only appear on ones that drop after 2.4 goes live. If you save up lots of bounty crafting mats then you can use them to reroll these items and they'll get the new stats on them (and it might be ancient if you're lucky).

Barbarian
  • Dread iron (+150-200% Avalanche damage)

Crusader
  • Blade of prophecy (+75-100% Condemn damage)
  • Drakon's Lesson (Shield Bash damage bonus increased from 150-200% to 300-400%)
  • Frydehr's Wrath (+150-200% Condemn damage)
  • Golden Flense (+150-200% Sweep Attack damage)
  • Jace's Hammer of Vigilance (guaranteed primary attribute)
  • Jekangbord (+150-200% Blessed Shield damage)
  • Unrelenting Phalanx (+45-60% Phalanx damage)

Demon Hunter
  • Bombardier's Rucksack (+75-100% Sentry damage)
  • Dead Man's Legacy (+75-100% Multishot damage)
  • Hellrack (guaranteed primary attribute)
  • K'mar Tenclip (+75-100% Strafe damage)
  • Valla's Bequest (+75-100% Strafe damage)
  • Wojahnni Assaulter (guaranteed primary attribute)

Monk
  • Gyana Na Kashu (+75-100% Lashing Tail Kick damage)
  • Tzo Krin's Gaze (Wave of Light bonus damage increased from 20-25% to 125-150%)
  • Vengeful Wind (Number of Sweeping Wind stacks increased from 3 to 6-7)
  • Inna's Reach (Bonus Mystic Ally damage increased from 20-25% to 75-100%)

Wizard
  • Triumvirate (Arcane Orb damage bonus increased from 75-100% to 150-200%)

4. Clean up your stash


There are an incredible amount of new items landing in 2.4 - clean out your stash and your mules. Be rutheless!

5. Level up some gems


There will be a new Kanai's Cube recipe which consumes a legendary gem (and some other mats) in order to add some stats to an ancient item. You can determine the stat based on what other gems you include in the cube - Ruby for Str, Topaz for Int, Emerald for Dex, and Amethyst for Vit. The amount of the stat that gets added depends on the level of the legendary gem you use in the recipe. For example if you added some Emeralds and a level 40 gem, you will be able to add 200 Dex to an item. If you used a level 80 gem you will be able to add 400 dex to an item. You can only buff ancient items. If you find an item with better stats, you'll need to farm another gem and buff the upgraded item. Because of this you'll need a lot of extra gems - you might as well get a head start on leveling them now. If you need extra gems to drop, take them all out of your stash and put them on another character. Then when you complete a greater rift you'll start getting additional gems dropping again. Level these up as high as you can so you have a bunch of them ready for 2.4.

6. Farm some gold


In 2.4 you'll be able to "empower" a greater rift. In order to do this you'll need to spend some gold. The amount depends on the level of the greater rift you're doing. If you complete the greater rift on time, you'll get 4 gem upgrade chances instead of the usual 3.

7. Save up some Bovine Bardiches and Puzzle Rings


Empowered rifts will need a lot of gold. Put together a gold find set to make the most of your puzzle rings. The new action combat feature provides some pretty hefty XP bonuses. The Bovine Bardiche can be put in the cube and it will open a special cow level. Aside from netting you a heft amount of legendaries and XP pools, the density for these levels is extremely high. On the PTR I got about half a paragon level (granted only level 975) by earning a huge massacre bonus on this level.

8. Misc notes

  • Monks will need to focus on Physical Resist even more for their gear, as most rift guardians and other mobs have had their elements moved to Physical. The Mara's Kaleidoscope amulet will not be quite as good in 2.4.
  • String of ears looks like it is getting changed retrospectively. This doesn't happen very often, but usually when it does the range gets rerolled again. This means if you have one with 30% (range being 25%-30%) then when the patch lands and it gets changed to a power instead of a secondary roll, it might not end up as the max value in the range. It looks like this belt will be dropped to 20%-25% (the patch notes are confusing for this).

Tuesday, 10 November 2015

Diablo 3: Patch 2.4 Interview! Blizzcon, quin69 had with the devs



Even though im not happy with some of the answers, major respect to quinn & the devs for actually asking AND ANSWERING all the "tough" questions. first interview i have seen in d3 that had interesting content with honest answers.


Friday, 6 November 2015

Why Is There No Diablo Themed Slot Machine Game?





There is no need to say that Diablo is a legendary game. Just by looking or hearing of the name you know it’s a great game even if you didn’t know of it before. So, why is there no Diablo themed slot machine game? There is a Dungeons & Dragons slot made by Konami, and if Dungeons & Dragons deserved to have a casino game, Diablo deserves one too.

Konami are a great gaming company, but maybe NetEnt would be more suited to develop a Diablo slot. After all, NetEnt has collected many awards for its 3D games. Diablo could easily be the next NetEnt slot nominated as Game of the Year, and would surely win.

I bet it would be nothing short of a spectacular slot game. Imagine it, entering a land-based and seeing a slot machine with a caricature of Diablo, the Lord of Terror standing atop the slot. Or, even better, seeing your favorite PC game in an online casino and when you click on the game you are introduced to an awesome 3D animated intro and bloody cut-scenes as you hit the winning reel combinations.



There could be interesting ways of building up your winnings when you play the game, for example, by acquiring items, learning spells and defeating enemies just like in the game. Something similar that comes in my mind is the Tower Quest slot by Play’n Go where you can collect potions that you can use for different bonus games. A Diablo slot would be even better, the perfect fantasy slot machine game.


At the start you would be able to choose one of the three classes, sorcerer, rogue or warrior, and with each class would come a unique skill that you can use to enhance your winnings. Their strongest attributes could be utilized in the game play as well.

Sunday, 1 November 2015

I found my old D3 Vanilla screenshots folder...I had forgotten about some of these old memories.





Looking at this makes me cringe. I can't even fathom having to reveal all these rares after each run. I believe rares were a lot more rare back then. But I think this was one of the Watchtower runs, so this many rares wasn't even THAT rare. There was no Book of Cain, either.



You could "hack" items that you pasted into chat. So at one point people were "selling" these crazy items. I don't know what ever became of that, since obviously you would not get the item that was shown in chat. I assume people just got ripped off. The item modification, I believe, was done by taking an item and copying it to your clipboard, pasting it in a word processor, and then editing it before pasting it back into D3. Not sure about that though. It's been so long I can't remember.



I remember I was so happy when I got my DPS up to 100k lol. Had to pop all my cooldowns though. It was no big deal because I would just do COTA runs, exit, and reload the game.




There was a time when beating Diablo on Inferno mode was really difficult. It took us a couple hours to get to him, from the start of Act 4, and then a couple hours to beat him.

We tried to do it the night before, but one of the elites glitched and became undefeatable. (It was an illusionist mob with shields + enrage timer.)



 My first paragon lol


My second first paragon. It took me a minute to remember that the paragon system used to tie paragon levels to the character, and not the account.



I think this was considered a pretty good rare for my Wizard.


This was one of the best items I ever found, I think. Perfect rolls on those gold/magic find. I never used it, since I played CM Wiz. But it did fetch a pretty penny on the auction house.

lol at the set bonuses.






These are the affixes nightmares are made of.

Anyone have any old screenshots from early D3?