A growing number of Diablo 4 players are warning others about a nasty Season 12 progression problem tied to Pit 100. Across Blizzard’s official forums and community discussions, players say that once they clear Pit 100, their sigil drops shift into Bloodsoaked versions only, effectively locking them out of the more manageable Bloodied/Bloodstained farming tier they were using to improve their builds.
The complaint is not just that the game gets harder. It is that players feel the progression curve suddenly jumps too far ahead, turning what should feel like a milestone clear into what many are describing as a punishment. One of the most active Blizzard forum threads on the issue is literally titled “Pit 100 Completed → All Sigils Now Bloodsoaked (Character Progression Bricked)”, which tells you pretty clearly where the mood is right now.
What Players Say Happens After Pit 100
According to the most widely shared reports, the problem begins the moment a character clears Pit 100. After that, players say their sigil drops stop producing the lower-tier seasonal endgame content they were comfortably farming and instead convert into the much harder Bloodsoaked tier. Several posters say this leaves them stuck with content that is technically unlocked but no longer realistically farmable for gear progression.
That distinction matters. This is not the usual “the next tier is harder than expected” complaint. The core frustration is that players say they lose access to the easier stepping-stone content they still need in order to get strong enough for the new tier. In other words, the issue is less about challenge itself and more about the progression ladder seemingly removing the rung they were standing on.
Why Players Are Calling It “Bricked Progression”
The word “bricked” keeps coming up because players feel their endgame loop stops making sense after the milestone clear. In the main forum thread, posters argue that Bloodsoaked sigils are substantially harder than the Bloodied/Bloodstained content they were farming before, to the point that the system no longer supports gradual improvement. Another active thread asks Blizzard directly to comment on what players call the “Pit 100 huge problem,” saying it has “completely destroyed game progress.”
There is also a growing warning culture around it. On Reddit, players are explicitly telling others not to clear Pit 100 yet unless they are fully ready for the jump, with one thread bluntly titled “I made the mistake of running a 100 pit.” That is not exactly the kind of sentence you want attached to a milestone achievement in an ARPG.
The Community Seems to Agree on the Core Problem
What makes this more than a one-off complaint is the consistency of the reports. Across Blizzard forums, Reddit, and other community discussion spaces, the same basic story keeps appearing: players hit Pit 100, unlock only the harder sigil tier, and then feel trapped in content they are not ready to farm efficiently. Even on Blizzard’s latest topics pages, the Pit 100 thread remains one of the most visible current discussions, which suggests the issue has not faded into background noise yet.
There are workarounds floating around, including using alternate characters to open certain caches, but even players discussing those options say they view them as awkward stopgaps rather than real solutions. The wider sentiment is that players should not have to dodge a major progression milestone or jump through alt-character hoops just to preserve a reasonable farming loop.
Blizzard Has Not Publicly Confirmed a Fix Yet
At the time of writing, I have not found a Blizzard hotfix post or official Diablo IV update specifically confirming a fix for this Pit 100 / Bloodsoaked sigil issue. That is important, because this story should be framed as player reports and community backlash, not as a confirmed Blizzard bug-fix announcement.
That said, the volume and visibility of the complaints make it a real story anyway. In live-service games, community-discovered progression traps often become news before an official response arrives, especially when multiple threads and platforms are all pointing to the same pain point. Here, the pattern is strong enough that players are actively warning each other about a specific milestone clear.
Why This Matters for Season 12
Season 12 is still fresh enough that players are actively climbing, testing builds, and trying to figure out the smartest way to progress through the new systems. That is exactly why a reported progression wall like this matters. If players believe that clearing Pit 100 too early can actually make their character worse off in practical farming terms, it changes how they approach the season entirely.
And that is the real problem here. A milestone should feel like progress. It should open the next step, not shut the previous one behind you before you are ready. Right now, at least according to a growing number of Diablo 4 players, Pit 100 is doing the opposite.






