A seasonal quest bug is turning one missing checkbox into a hard stop
Diablo 4 players have found another Season of Slaughter headache, and this one is nastier than a missing tooltip or a bugged cosmetic. A fresh April 4 bug report says the seasonal quest “Taste of Power” can fail to count its steps correctly, leaving the player unable to progress after using a Meaty Offering at the Shrine of Slaughter.
That is a rough bug for one obvious reason: this is not about efficiency or bad drop luck. It is a progression blocker. According to the report, the player transformed into the Butcher, summoned demons, killed them, and collected their blood, but only got credit for the blood collection step. The quest did not credit the summon step, and because the player had already spent the offering, they were stuck without another immediate way to retry.
What players are reporting
The forum post is short, but the problem is very clear. The player says they used their Meaty Offering, triggered the event correctly, and completed the combat portion, yet the quest state only advanced partway. In other words, the game appears to recognize the aftermath of the event without recognizing the event itself. That is exactly the kind of quest bug that makes players want to alt-tab straight into a support thread.
This is also not buried in some dead corner of the forums. Blizzard’s Diablo IV PC Bug Report index showed “Taste of Power quest not counting steps correctly - can’t progress” as an active April 4 topic, which is enough to make it part of the current live bug conversation around Season 12.
Why this one matters more than a routine bug
Season of Slaughter is built around Butcher-themed progression, including the new Butcher Lair Boss, Blood-related rewards, and systems tied to embracing the season’s whole butcher fantasy. Blizzard’s official season overview makes that framing pretty explicit. So when a quest like Taste of Power breaks at the point where the player literally transforms into the Butcher and performs the required sequence, it hits right in the middle of the season’s main identity instead of off to the side somewhere harmless.
There is also no obvious comfort in the current official patch notes. Blizzard’s March 20 Diablo IV patch notes include several Season of Slaughter fixes, including issues with transformation behavior, Shrines of Slaughter, and Butcher-related interactions, but nothing there specifically calls out Taste of Power or this exact quest-state failure. That does not mean Blizzard will not fix it quickly. It does mean players hitting it now do not have a neat official “known issue resolved” line to lean on.
When one consumed item becomes one wasted attempt
That is the part that makes this land badly. If a quest step fails after consuming an item needed to trigger it, the problem stops feeling small very quickly. Players can forgive a little jank. They are much less forgiving when the game takes the item, half-completes the objective, and then shrugs. In a season already packed with bugs, reward weirdness, and progression complaints, this is exactly the kind of issue that makes a quest chain feel brittle instead of exciting.






