Saturday, 4 April 2026

Diablo Immortal’s Mirrored Jewels Event Is Live Again, but Players Are Already Arguing About How It Actually Works

 


A familiar gem event is back for a short run

Diablo Immortal’s Mirrored Jewels event is back again, with fresh forum posts confirming it went live on April 1 at 03:00 server time and runs until April 7 at 03:00 server time. That gives players another short window to squeeze extra value out of Elder Rift gem runs, which is why the event tends to get attention fast whenever it returns.

If you have not dealt with Mirrored Jewels before, the basic appeal is pretty simple: when the event is active and you toggle it before an Elder Rift run, each Legendary Gem you earn from Legendary Crests or Eternal Legendary Crests is accompanied by an additional random Legendary Gem of the same type and random quality. Blizzard described that setup in earlier official event coverage, and the current community discussion still reflects that same core mechanic.

Why players care every time this shows up

Mirrored Jewels is one of those Diablo Immortal events that does not need much explanation because the value proposition is obvious. More gem output in a game built around gem progression tends to get people moving quickly, especially when the event window is short and tied to a resource players already think about in terms of timing, efficiency, and whether now is the “right” moment to spend crests.

That also explains why the event immediately generates confusion whenever players think it failed to pay out correctly. On April 1, one bug-report thread claimed a player received only 12 gems when they expected 20, but replies in that same discussion argued the misunderstanding came from using a mix of crest types. According to the explanation shared there, Mirrored Jewels duplicates rewards generated by Legendary and Eternal Legendary Crests, not the 1-star gems generated by Rare Crests.

The event is live, but the bug chatter is already here too

There is also at least one newer bug report suggesting the event may still behave in confusing ways even when the player changes their mind mid-setup. In that April 2 thread, a player said they checked the Mirrored Jewels box at the Elder Rift, then unchecked it before finishing the run, but the event still triggered anyway. That is just one report, not proof of a widespread bug, but it fits the usual Diablo Immortal pattern where a straightforward event gets a layer of uncertainty added by edge-case behavior and messy UI clarity.

A good event is still only as good as its explanation

That is probably the cleanest read on Mirrored Jewels right now. The event itself is back, the timing is clear, and players who understand the crest rules can still get solid value out of it. But the first wave of forum posts also shows the usual friction: questions about what counts, complaints about expected rewards, and at least one report of the toggle not behaving the way the player thought it would. In a game this systems-heavy, even a generous event can start feeling sketchy if the rules are not obvious the moment you click the box.