Friday 11 March 2016

Patch 2.4.1 PTR Patch Notes



Here are the patch notes for PTR patch 2.4.1:





PTR PATCH 2.4.1 - v2.4.1.35989


To provide feedback on patch 2.4.1, please visit the PTR Feedback forum.

To report any issues you experience while playing, please visit the PTR Bug Report forum.

For additional information about the PTR, click here.
Table of Contents:
General
Classes
Barbarian
Demon Hunter
Witch Doctor
Wizard
Items
Class-Specific Items
Bug Fixes
Adventure Mode
Bounties
Nephalem Rifts
Set Dungeons
Bug Fixes
Crafting
Monsters
User Interface






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GENERAL
Several changes have been made to improve server performance
Bug Fixes
Fixed an issue that prevented Massacre bonus experience from being calculated correctly


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CLASSES
Barbarian
Active Skills
Hammer of the Ancients
Skill Rune - Birthright
Now heals for 3% of your maximum Life on Critical Hits
No longer has a chance to drop a Health Globe
Ignore Pain
Skill Rune - Mob Rule
Damage reduction granted to allies has been reduced from 50% to 25%
Passive Skills
Tough as Nails
Thorns damage bonus increased from 50% to 100%


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Demon Hunter
Active Skills
Companion
Skill Rune - Boar Companion
The Life per second and resistance bonuses are also granted to your allies
Skill Rune - Wolf Companion
The damage bonus granted is now multiplicative with other sources of bonus damage
Passive Skills
Steady Aim
The damage bonus granted is now multiplicative with other sources of bonus damage


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Witch Doctor
Active Skills
Grasp of the Dead
Skill Rune - Death is Life
Chance to summon a Zombie Dog increased to 70%
No longer has a chance to drop a Health Globe


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Wizard
The Firebird's Finery (2) Set Bonus will now activate before Unstable Anomaly
Active Skills
Archon
Damage bonus increased from 20% to 300%
Armor and resistance bonuses increased from 20% to 150%
Damage bonus for each enemy killed is now multiplicative
Skill Rune - Improved Archon
Damage bonus increased from 22% to 50%
Note: This bonus is now multiplicative
Skill Rune - Teleport
Cooldown reduced from 3 to 2 seconds



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ITEMS
Legendary potions can now be salvaged and will yield a Forgotten Soul
Legendary Gems
Bane of the Powerful
Rank 25 now also reduces damage taken from Elites by 15%
The damage bonus granted is now multiplicative with other sources of bonus damage
Enforcer
Pet damage reduction increased from 25% to 90%
The damage bonus granted to pets is now multiplicative with other sources of bonus damage
Gem of Efficacious Toxin
Poisoned enemies now also deal 10% reduced damage
Gogok of Swiftness
Has been redesigned
Now applies swiftness with every attack
Now also grants 0.50% chance to dodge per stack
Dodge chance increases by 0.01% per rank
Mirinae, Teardrop of the Starweaver
Smite damage increased from 2000% to 3000% weapon damage
Additional damage per rank increased from 40% to 60% weapon damage
Duration between bonus Smite casts at rank 25 reduced from 5 to 3 seconds
Smite now also heals you for 3% of your maximum Life each time it hits an enemy
Moratorium
Chance to clear staggered damage increased from 10% to 20% per kill
Pain Enhancer
Bleed increased from 1200% to 2500% weapon damage
Additional damage per rank increased from 30% to 50% weapon damage
Simplicity's Strength
The damage bonus granted is now multiplicative with other sources of primary skill bonus damage
Heal amount increased from 2% to 4% of maximum Life
Taeguk
Has been redesigned
Now only gains stacks when you spend resource on a channeled skill
Now stacks up to 10 times
Stacks now expire after 1.5 seconds
Grants 2.0% damage per stack
Damage increases by 0.04% per rank
Grants 2% Armor per stack at rank 25
Note: There is currently an issue causing this gem to only grant 1% Armor per stack
Wreath of Lightning
Lightning damage increased from 600% to 1250% weapon damage
Additional damage per rank increased from 10% to 25% weapon damage
Zei's Stone of Vengeance
Damage bonus per rank increased from 0.05% to 0.08% for every 10 yards between you and the enemy
Depth Diggers
The damage bonus granted is now multiplicative with other sources of primary skill bonus damage
Oculus Ring
Will now also be activated by your kills if equipped on your follower
Sanguinary Vambraces
Now benefit from all sources of bonus damage
Solanium
Can now only drop a Health Globe once every 8 seconds
Several existing Legendary items have been updated to include a unique Legendary power
Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
Frostburn
Now has Cold skills deal +15-20% increased damage and have a 50% chance to Freeze enemies as a Legendary Power
Magefist
Now has Fire skills deal +15-20% increased damage as a Legendary Power
Class-Specific Items
Barbarian
Immortal King's Call
(6) Set Bonus
Damage bonus increased from 250% to 400%
The Legacy of Raekor
(6) Set Bonus
Damage bonus per stack increased from 300% to 750%
Might of the Earth
(6) Set Bonus
Damage bonus increased from 800% to 1200%
Skull Grasp
Has been redesigned
Your Whirlwind deals 250-300% additional damage
Note: This bonus is multiplicative with other sources of Whirlwind damage
Wrath of the Wastes
(4) Set Bonus
Damage reduction gained during Whirlwind increased from 40% to 50%
Your applied Rends deal triple damage
Crusader
Flail of the Ascended
New Legendary Two-Handed Flail
Your Shield Glare deals damage equal to up to your last 5 Shield Bash casts
Johanna's Argument
Now also increases the damage of Blessed Hammer by 100%
Thorns of the Invoker
(2) Set Bonus
Damage per stack increased from 25% to 35%
(6) Set Bonus
Bonus Thorns damage dealt increased from 600% to 800%
Roland's Legacy
(4) Set Bonus
Damage bonus increased from 600% to 750%
(6) Set Bonus
Duration increased from 5 to 8 seconds
Demon Hunter
Embodiment of the Marauder
(4) Set Bonus
Sentry damage bonus increased from 300% to 400%
(6) Set Bonus
Damage bonus for each active Sentry increased from 600% to 800%
Lord Greenstone's Fan
Damage bonus increased from 80-100% to 160-200% per stack
Meticulous Bolts
No longer drops
Replaced with:
Elemental Quiver Augustine's Panacea
New Legendary Quiver
Ball Lightning travels at 30% speed
Frost Arrow damage and chill duration increased by 200-250%
Immolation Arrow damage over time increased by 200-250%
Lightning Bolts damage and Stun duration increased by 200-250%
Nether Tentacles damage and healing increased by 200-250%
Natalya's Vengeance
(6) Set Bonus
Damage bonus increased from 400% to 500%
The Shadow's Mantle
(2) Set Bonus
Damage bonus increased from 600% to 1200%
Unhallowed Essence
(6) Set Bonus
Damage bonus per point of Discipline increased from 20% to 40%
Wojahnni Assaulter
Rapid Fire damage bonus increased from 30-40% to 60-75% per stack
Channeling time required to gain a stack decreased from 1 second to 0.5 seconds
Now gains the first stack immediately
Monk
The Flow of Eternity
Now also increases your Seven-Sided Strike damage by 100%
Monkey King's Garb
(4) Set Bonus
Decoy damage increased from 500% to 1000% weapon damage per stack
(6) Set Bonus
Damage bonus increased from 1500% to 3000%
Raiment of a Thousand Storms
(6) Set Bonus
Dashing Strike now also increases your Spirit Generators by 300% for 6 seconds
Shenlong's Spirit
(2) Set Bonus
Damage bonus after reaching maximum Spirit increased from 100% to 150%
Uliana's Stratagem
(4) Set Bonus
Your Seven-Sided Strike deals double its total damage with each hit
(6) Set Bonus
Now also increases your Exploding Palm damage by 250%
Witch Doctor
Bakuli Jungle Wraps
New Legendary Belt
Firebats deals 150-200% increased damage to enemies affected by Locust Swarm or Piranhas
Helltooth Harness
(6) Set Bonus
Damage bonus increased from 900% to 1400%
Raiment of the Jade Harvester
(2) Set Bonus
Instant Haunt damage dealt increased from 60 to 120 seconds worth
(6) Set Bonus
Instant damage dealt when consuming DoTs increased from 150 to 300 seconds worth
Spirit of Arachyr
(6) Set Bonus
Damage bonus increased from 1200% to 1500%
Zunimassa's Haunt
(4) Set Bonus
Damage reduction per Fetish increased from 2% to 3%
(6) Set Bonus
Damage bonus increased from 800% to 1500%
Wizard
Delsere's Magnum Opus
(4) Set Bonus
Has been redesigned
You take 50% reduced damage while you have a Slow Time active
Your allies gain half this benefit
Halo of Karini
New Legendary Ring
You take 45-60% less damage for 2 seconds after your Storm Armor electrocutes an enemy more than 30 yards away
Firebird's Finery
(6) Set Bonus
Damage bonus for each enemy burning increased from 25% to 40%
Damage bonus when an Elite is burning increased from 600% to 2000%
Nilfur's Boast
Meteor damage bonus increased from 100% to 200%
Damage when hitting 3 or fewer enemies increased from 150-200% to 275-350%
Tal Rasha's Elements
(6) Set Bonus
Damage bonus increased from 500% to 750% per stack
The Twisted Sword
Can now only benefit from a maximum of 5 Energy Twisters
Vyr's Amazing Arcana
(4) Set Bonus
Damage bonus increased from 1% to 1.5% per stack
Several existing class-specific Legendary items have been updated to include a unique Legendary power
Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
Monk
Crystal Fist
Legendary power added
Dashing Strike reduces your damage taken by 40-50% for 6 seconds
Level requirement has been reduced
Flesh Rake
Legendary power added
Dashing Strike increases the damage of Dashing Strike by 75-100% for 1 second, stacking up to 5 times
Level requirement has been reduced
Witch Doctor
Swamp Land Waders
Legendary power added
Sacrifice deals 350-400% additional damage to targets affected by Locust Swarm or Grasp of the Dead
Bug Fixes
Fixed an issue that caused the Firebird's Finery (6) Set Bonus to grant its Elite bonus damage when a Rare monsters minions were ignited


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ADVENTURE MODE
Bounties
In the event that both Act III and Act IV bounties are complete, the bonus act will now always be turned in first
A Plague of Burrowers
Significantly reduced Burrowers' health
Nephalem Rifts
Greater Rifts
The amount of incoming damage in Greater Rift 70 and above has been reduced
The amount of Experience granted in Greater Rift 70 and above has been reduced
The cost required to empower, and gold awarded by a Greater Rift above rank 70 has been reduced, but the ratio of gold earned to empower cost remains the same
Set Dungeons
Barbarian
Immortal King's Call
Objective 2 now requires you to kill 150 enemies while Wrath of the Berserker is active
The Legacy of Raekor
Enemies hit by a Furious Charge that didn't hit 15 enemies are no longer prevented from counting toward the objective on future casts
Might of the Earth
Elites now appear in fixed locations
Wrath of the Wastes
Enemies hit by a Rend that didn't hit 10 enemies are no longer prevented from counting toward the objective on future casts
Crusader
Armor of Akkhan
The total number of monsters has been increased
Enemies hit by a Condemn that didn't hit 10 enemies are no longer prevented from counting toward the objective on future casts
Demon Hunter
Embodiment of the Marauder
Objective 1 now requires you to kill 140 enemies with 3 or more Sentries active
The total number of monsters has been increased
Rockworms now appear in fixed locations
Rockworms will now take longer to spring from the ground after appearing
The Shadow's Mantle
You no longer break the consecutive hit chain if you hit a target that has already been added to the chain
Unhallowed Essence
Enemies hit by a Multishot that didn't hit 20 enemies are no longer prevented from counting toward the objective on future casts
Witch Doctor
Raiment of the Jade Harvester
Deceivers will no longer use their Invisibility
Enemies hit by a Soul Harvest that didn't harvest 15 souls are no longer prevented from counting toward the objective on future casts
Wizard
Delsere's Magnum Opus
Enemies hit by a Slow Time that didn't initially hit 30 enemies are no longer prevented from counting toward the objective on future casts
Firebird's Finery
Objective 2 now requires you to Ignite or kill 20 enemies
Bug Fixes
Fixed an issue that could, under certain conditions, prevent players from being able to finish a Set Dungeon


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CRAFTING
Bug Fixes
Fixed an issue that prevented the quantity of items to be crafted from being properly updated when a new value was entered
Fixed an issue that prevented the list of affixes available when an item was being enchanted from being updated dynamically


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MONSTERS
Pet attacks will now also break Primordial Scavengers' armor in the same way player attacks do
The amount of gold dropped by Gilded Barons has been reduced
The Merciless Witch
Removed her shields in both the Realm of Discord and Realm of Fright
Significantly increased her health in the Realm of Discord


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USER INTERFACE
Holding shift while comparing an item will now also remove the benefit of Caldesann's Despair from the comparison
When viewing a player's profile in game, it will now indicate whether or not you are looking at the current profile
The Inventory button no longer flashes for level 70 characters when a new item is picked up
Your highest damage numbers will now also be displayed in orange when shortened combat numbers are disabled
A shadow has been added to stack and charge counts on the hotbar, and buff icons
Bug fixes
Fixed an issue that prevented profiles from being properly updated when inspecting a player in-game after they have enchanted an item or socketed a gem