The bug was first documented in May. The thread became active again on September 2, with another PS5 player saying the issue remains unfixed and estimating that PlayStation users may need around 50 Echoing Hatred runs compared with roughly 15 on other platforms.
That is quite a lot of additional demon murder caused by one word in a trophy description apparently not doing its job.
Echoing Elites Says Bosses and Elites Should Count
The Echoing Elites trophy asks players to kill 1,000 bosses or elites in Echoing Hatred. On paper, that should be relatively straightforward once you can consistently survive deep runs of the activity.
Echoing Hatred is one of Lord of Hatred's major endgame additions, an escalating survival challenge where increasingly unpleasant waves of enemies continue arriving until your build, concentration or graphics card finally objects. We covered how Echoing Hatred works alongside Diablo IV's wider endgame overhaul before the expansion launched.
The PS5 trophy appears to have a different interpretation of the assignment.
In the original May bug report, the player initially suspected that certain categories of elite enemy were failing to count. After eventually completing the trophy on May 17, they reached a much stranger conclusion: only boss kills appeared to be progressing it.
The player reported averaging around 21–23 boss kills per run and finally earning the trophy after approximately 44–50 runs. If ordinary elites were included as the description suggests, they estimated it should instead take roughly 15–20 runs.
Players on PC and Xbox Report Much Faster Unlocks
Another player in the same thread provided a particularly useful comparison because they play Diablo IV across PC, Xbox and PlayStation 5. According to their report, the achievement unlocked normally on PC and Xbox after roughly 15 runs, while the PS5 version remained locked after nearly 30.
Other PS5 players later reported unlocking it after roughly 35–42 runs, again describing boss kills as the only reliable source of progress.
That does not establish an exact universal number because Echoing Hatred runs can produce different numbers of bosses depending on how far a build progresses. But the pattern across the reports is remarkably consistent: PlayStation players are doing substantially more runs for the same trophy.
And as of September 2, they are apparently still doing them.
The Trophy Has Another Problem: Getting Into Echoing Hatred
Grinding 40 or 50 runs would be less irritating if Echoing Hatred were something players could simply select from a menu.
It is not.
Access depends on finding a Trace of Echoes, and that item has generated its own long-running complaints. We previously covered players reporting more than 90 hours without seeing a Trace of Echoes drop, effectively locking them out of the activity entirely.
Blizzard has since increased the drop rate for Echoing Hatred keys, which certainly helps. The current patch notes specifically list an increased key drop rate from Elites and Champions. But a better supply of keys does not fix a trophy that apparently ignores most of the enemies players kill after using them.
It merely makes the broken arithmetic more accessible.
This Has Been Reported Since May
The original PS5 report dates to May 14 and contains detailed observations about the trophy's behaviour. Additional confirmations appeared throughout May and June. A July update said it remained unfixed. Another arrived in August.
Then, on September 2, a player returned to the thread with exactly the same complaint.
They estimate that PS5 players are still looking at around 50 runs compared with approximately 15 elsewhere and argue that the combination of incorrect tracking and relatively limited Echoing Hatred access turns the trophy into an unnecessarily long grind.
There has been no indication in Blizzard's current public patch notes that the specific PS5 Echoing Elites tracking issue has been corrected. The company has certainly been fixing plenty of other Lord of Hatred problems; Patch 3.0.2 alone was an enormous cleanup pass across the expansion's systems.
This one has apparently learned to hide.
The Trophy Is Obtainable — Just Much More Annoying Than It Should Be
The important distinction is that Echoing Elites does not appear to be completely unobtainable on PS5. Multiple players have eventually earned it.
You simply may need to kill enough Echoing Hatred bosses to satisfy a counter that appears to have forgotten half of its own requirement.
For completionists, that is arguably worse than an obviously broken trophy. An impossible trophy tells you to stop.
This one smiles politely, lets you continue for another 30 runs and insists everything is perfectly normal.
Four months later, PlayStation players would probably just like the elites in Echoing Elites to count.
```





