The alchemist menu is doing something players really do not appreciate
Diablo 4 has a new crafting complaint, and it is the kind that makes people stare at the screen for a second before the swearing starts. A fresh April 2 bug report says a player tried to convert Ingolith into Obducite at the Alchemist, but the game consumed Neathiron instead. According to the report, the player lost 1,079 Neathiron, tested it a second time to make sure it was not a misclick, and came away convinced the conversion is still using the wrong material.
That is a nasty bug for one simple reason: this is not some cosmetic glitch or a tooltip with bad grammar. It is a crafting action taking the wrong resource out of your stash. If you are deep into endgame progression, that feels less like a minor hiccup and more like the game quietly picking your pocket while pretending to help.
This does not look like a one-off anymore
What makes the new report harder to shrug off is that the same issue has been popping up for weeks. A January 23 forum thread reported the exact same problem: players selecting the Ingolith to Obducite transmute and watching Neathiron disappear instead. That thread kept getting replies into March, including one player saying the bug ate 563 Neathiron and another saying it wiped out all of theirs. A separate March 14 bug thread describes the same conversion problem again, and by March 31 players were still replying that it had just happened to them in-game.
That pattern matters. One bug report can be bad luck, user error, or a weird edge case. Multiple reports over more than two months starts to look like a live issue that never really left. Blizzard’s own forum listings back that up, showing recent threads like “BUG - Transmute Ingolith to Obducite Conversion” and “Bug: Neathiron consumed instead of Ingolith during conversion” among current Diablo IV bug discussions.
Why this lands badly right now
The timing is awkward, too. Blizzard’s official 2.6.1 patch notes from March 24 include several Season 12 fixes, including an Obducite-related fix for Bloodied Nightmare Dungeon drop chances, but there is no published fix note for this Alchemist conversion bug in that patch entry. So from a player perspective, crafting materials are clearly on Blizzard’s radar, just maybe not this specific headache yet.
When the crafting station becomes the villain
That is really the whole problem here. Endgame grinding is already grindy enough without your resource conversion menu turning into a trap chest. If players click Ingolith to Obducite and lose Neathiron instead, that is not “Diablo being Diablo.” That is a crafting bug with expensive taste. And judging by the forums, some players are getting pretty tired of feeding it.






