Diablo 4’s War Plans are supposed to guide players through a sequence of endgame activities.
Unfortunately, some leveling characters are being assigned an activity they cannot actually enter.
Players report receiving Infernal Hordes objectives before reaching Torment difficulty, leaving the War Plan stuck behind content that remains unavailable.
The plan has been generated.
The portal has not.
Sanctuary has apparently discovered the traditional workplace problem of assigning tasks without providing access.
War Plans Can Select Infernal Hordes Too Early
War Plans create a route through activities such as Nightmare Dungeons, Helltides, The Pit, Kurast Undercity and Infernal Hordes.
Completing each activity advances the board toward its final rewards.
The problem appears when a low-level character receives Infernal Hordes before the activity is properly available.
Players can see the objective on the War Plan.
They may also see the button intended to teleport them directly into the activity.
Pressing it does not reliably open the encounter.
The character remains outside.
The War Plan remains deeply impressed with its own scheduling.
The Character May Need To Reach Torment First
Several player reports connect the problem to characters leveling below Torment difficulty.
Infernal Hordes are not normally available through the same progression route at those lower difficulties.
This means the War Plan can demand an activity before the character satisfies the conditions needed to start it.
The player cannot complete the objective.
They also cannot simply move to the next node.
War Plans require the listed activities to be completed in sequence.
One impossible objective can therefore block the entire board.
Re-Rolling Is Not Always Available
War Plans can be reset or rerolled, but that requires the appropriate currency or remaining reroll attempts.
A player who has already spent those options may have no immediate way to remove the Infernal Hordes objective.
They are left with two unattractive choices.
Continue leveling until Torment becomes available.
Or abandon War Plan progression on that character for the time being.
The feature designed to structure leveling instead becomes something waiting at the end of leveling.
Similar Access Problems Have Appeared Before
This is not the first time players have reported War Plans selecting inaccessible content.
Earlier party-synchronisation reports described lower-level characters receiving Pit objectives despite not meeting the required level.
Other players have encountered Infernal Hordes teleport buttons that highlight the activity without actually moving the character.
Some War Plans have also failed to recognise completed activities, leaving boards stuck even after the required dungeon or boss was cleared.
The individual causes may differ.
The shared problem is that War Plans do not always verify whether a character can start and complete the activity being assigned.
Patch 3.1.2 Fixed A Different Infernal Hordes Problem
Patch 3.1.2 corrected an issue where the Whisper icon could obscure the option used to teleport into Infernal Hordes.
That fix may help players whose destination was available but hidden behind the interface.
It does not appear to solve War Plans assigning Infernal Hordes to characters below the required progression threshold.
Blizzard’s current patch notes do not list a fix that prevents inaccessible activities from being selected for low-level War Plans.
The button is easier to see.
The destination may still reject the applicant.
A New Character May Provide Emergency Rerolls
Some players have reported a strange workaround for stuck War Plans.
They created a new level-one character, completed a full War Plan on that character and then received additional reset opportunities that could be used on the affected main character.
This is a player-discovered workaround rather than an official solution.
It may not work for every account or every version of the bug.
It also asks the player to complete another War Plan in order to repair the first War Plan.
Diablo 4 has turned troubleshooting into repeatable content.
Reaching Torment Can Also Clear The Block
For characters already close to the necessary progression, the simplest workaround may be to ignore the board temporarily and continue leveling.
Once the character reaches Torment and can access Infernal Hordes normally, the objective may become completable.
This does not make the original assignment reasonable.
War Plans are available while players are still developing their characters.
The activities selected should match the character’s current level, difficulty and unlocked content.
A plan should describe what the player can do now.
Not what they might become qualified to do after several more hours.
Hardcore Characters Can Be Hit Especially Hard
Hardcore players often level more carefully and may remain below Torment longer while improving equipment and survivability.
A War Plan locked behind Infernal Hordes can therefore remain unusable for an extended period.
Starting another character to generate reset currency is also a larger commitment when every character carries permanent death risk.
The bug does not directly kill the character.
It simply removes a progression system until the player agrees to meet its unexplained promotion requirements.
War Plans Need Eligibility Checks
The clean solution is straightforward.
Before generating a board, Diablo 4 should check the character’s level, difficulty and unlocked activities.
Infernal Hordes should not appear unless the character can actually enter them.
The Pit should not be assigned before the required level.
Expansion activities should not appear for players who cannot access them.
If a character loses access after a board is generated, the affected node should receive a free automatic reroll.
The system already knows what content exists.
It also needs to know whether the person receiving the assignment is allowed through the door.
Every Board Should Have A Free Escape Route
War Plans would also benefit from one guaranteed free reset whenever progression becomes impossible.
This could activate if the same objective remains incomplete for an extended period or if the game detects that its requirements cannot be met.
Players should not need spare currency to escape a board created by faulty eligibility logic.
Reroll costs make sense when someone simply dislikes the selected activity.
They make less sense when the activity cannot be launched.
The Plan Should Never Be Harder Than The Activity
War Plans are one of Diablo 4’s useful progression systems when the board works correctly.
They encourage variety, connect activities and provide clear short-term goals.
That structure collapses when the next objective exists behind a difficulty wall.
Blizzard needs to prevent inaccessible activities from appearing, provide automatic recovery for impossible nodes and make rerolls available when the system fails.
Leveling characters already have monsters, gear checks and difficulty transitions to manage.
They should not also be trapped by a planner that scheduled Infernal Hordes before the venue opened.
For more coverage of War Plans, progression bugs and Diablo 4’s current endgame systems, visit our Diablo 4 archive.






